3D Environment Artist

Pixel Mafia Ltd.

Taguig

On-site

PHP 279,000 - 502,000

Full time

7 days ago
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Job summary

Pixel Mafia Ltd. is seeking 3D Environment Artists to contribute to high-end game art for blockbuster titles. You will craft environments, architecture, and props with a strong blend of low- and high-poly workflows, textures, and shading in industry-standard tools.

You’ll work closely with leads to plan tasks, iterate on art direction, and deliver high-quality assets within engine constraints, while receiving feedback and growing your skill set in a fast-paced studio environment.

Qualifications

  • 3–5 years of experience as a 3D Artist
  • Knowledge of low-poly and high-poly modeling techniques
  • Proficiency in Maya, 3DS Max, ZBrush and Photoshop
  • Knowledge of Substance Painter/Designer and UE4 is a plus
  • Ability to create and texture a 3D model from an image or description
  • Highly creative/artistic skills and exceptional attention to detail
  • Good English communication skills
  • Open to feedback and able to accept criticism
  • Team player with interpersonal abilities
  • Must be responsible and proactive

Responsibilities

  • Model and texture assets: high and low poly versions
  • Create textures in Substance and Photoshop
  • Work within game engine limitations
  • Match the art style of the project
  • Cooperate with teammates to streamline art creation
  • Plan and schedule tasks with your lead
  • Communicate progress to peers, customers, and leads
  • Provide self-assessment and improvement plans

Skills

English communication
Team player
Attention to detail
Creative/artistic ability

Tools

Maya
3DS Max
ZBrush
Photoshop
Substance Painter
Substance Designer
UE4

Job description

Job Description:

Pixel Mafia is a Great Place to Work® Certified and we are looking for 3D Environment Artists to help grow our fast paced environment.

Pixel Mafia is a 3D Art Service Studio focused on creating high-end art for blockbuster video games made by some of the largest publishers in the world.

As an environment artist, you have the ability to create various types of architecture and props. You have a strong mix of modelling skills which range from sculpting organics and hard surfaces. You're like a swiss army knife when it comes to 3D - but way more awesome.

QUALIFICATIONS
  • Holds at least 3-5 years of experience as a 3D Artist
  • Knowledge of low-poly and high-poly modeling techniques in a 3D package
  • Working knowledge in 3D software (Maya, 3DS Max, Zbrush, Photoshop)
  • Knowledge of additional software such as Substance Painter / Designer, UE4, is a plus
  • Ability to create and texture a 3D model from an image or description
  • Highly creative/artistic skills and exceptional attention to detail
  • Good English communication skills
  • Passion to learn new processes and techniques
  • Open to feedback and able to accept criticism
  • Team player with excellent interpersonal abilities
  • Must be responsible, proactive, accountable, and personable
RESPONSIBILITIES
  • Model and texture assets: both high and low poly versions
  • Create high-quality textures in Substance and Photoshop
  • Work within the technical limitations of a variety of game engines
  • Match the required art style of a project
  • Ability to cooperate with teammates to streamline the art creation process
  • When assigned a task, work with your lead to create a plan and schedule
  • Communicate your progress of work to your peers, customers, and leads
  • Provide self-assessment and create improvement plans for your own performance

Work Location: Taguig, Metro Manila

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