Sr 3D Character Artist

Pixel Mafia Ltd.

Taguig

On-site

PHP 480,000 - 720,000

Full time

47 hours ago
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Job summary

Pixel Mafia Ltd. is seeking a seasoned 3D Character Artist to texture and model game-ready characters and objects.

The role focuses on high-quality textures, maintaining consistency with project art styles, and collaborating with a skilled team in a fast-paced environment. Candidates should have extensive experience in both low and high-poly workflows, and be proficient with Maya, ZBrush, Photoshop, and Substance Painter.

Qualifications

  • Experience of 6+ years as a 3D Character Artist.
  • Proficient in low-poly and high-poly modeling techniques.
  • Working knowledge of Maya, 3DS Max, ZBrush and Photoshop.
  • Knowledge of Substance Painter/Designer and UE4 is a plus.
  • Ability to model and texture from images or descriptions.
  • Strong attention to detail and creativity.
  • Good English communication and teamwork.
  • Open to feedback and continuous learning.

Responsibilities

  • Model and texture assets in high and low poly forms.
  • Create high-quality textures in Substance Painter and Photoshop.
  • Work within game engine technical constraints.
  • Match the project's art style requirements.
  • Collaborate with teammates to streamline production.
  • Plan tasks with lead and communicate progress.
  • Provide self-assessments and improvement plans.

Skills

Low-high poly modeling
Creative/artistic
Team player
Feedback oriented
Proactive and accountable
English communication

Education

6+ years as 3D Character Artist

Tools

Maya
3DS Max
ZBrush
Photoshop
Substance Painter
Substance Designer
UE4

Job description

Job Description:

Pixel Mafia is a Great Place to Work® Certified and we are looking for talented Character Artists who specializes in texturing various types of game characters and objects.

Pixel Mafia is a 3D Art Service Studio focused on creating high-end art for blockbuster video games made by some of the largest publishers in the world.

Our studio is looking for seasoned character artists that not only pride their incredible skills to sculpt monsters but even more their ability to teach others. Let's face it - You're a wizard. Not only are you a boss with your Wacom pen, but you instill greatness on your team.

QUALIFICATIONS
  • Preferably with atleast six (6) years of experience as a 3D Character Artist
  • Knowledge of low-poly and high-poly modeling techniques in a 3D package
  • Working knowledge in 3D software (Maya, 3DS Max, Zbrush, Photoshop)
  • Knowledge of additional software such as Substance Painter / Designer, UE4, is a plus
  • Ability to create and texture a 3D model from an image or description
  • Highly creative/artistic skills and exceptional attention to detail
  • Good English communication skills
  • Passion to learn new processes and techniques
  • Open to feedback and able to accept criticism
  • Team player with excellent interpersonal abilities
  • Must be responsible, proactive, accountable, and personable
RESPONSIBILITIES
  • Model and texture assets: both high and low poly versions
  • Create high quality textures in Substance and Photoshop
  • Work within the technical limitations of a variety of game engines
  • Match the required art style of a project
  • Ability to cooperate with teammates to streamline the art creation process
  • When assigned a task, work with your lead to create a plan and schedule
  • Communicate your progress of work to your peers, customers, and leads
  • Provide self-assessment and create improvement plans for your own performance.

Work location: BGC, Taguig

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