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Patriam Studios is seeking a Junior Creature Animator in New Zealand, working remotely to bring mythological fauna to life with a focus on non-humanoid locomotion and biomechanics.
The role emphasizes structured mentorship and engine-friendly workflows, using Maya/Blender for animation and Unreal Engine or Unity for integration. A foundational portfolio and eagerness to learn are required, with NZD 55,000–70,000 yearly compensation.
Patriam Studios is seeking a Junior Creature Animator in New Zealand, working remotely to bring mythological fauna to life with a focus on non-humanoid locomotion and biomechanics.
The role emphasizes structured mentorship and engine-friendly workflows, using Maya/Blender for animation and Unreal Engine or Unity for integration. A foundational portfolio and eagerness to learn are required, with NZD 55,000–70,000 yearly compensation.