Unreal 3D Animator — Mocap Cleanup & Real-Time

Prismatic Studios Ltd.

Auckland

Hybrid

NZD 60,000 - 100,000

Full time

5 days ago
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Job summary

Prismatic Studios Ltd. is seeking a motion/animation specialist to polish and retarget character performances for Unreal Engine projects in Auckland. This full-time contract role favors on-site work, with potential NZ-wide remote consideration and the right to work in New Zealand.

You will clean up body and facial mocap, refine locomotion, and implement animation within Unreal Engine, addressing capture issues and ensuring smooth real-time playback.

Qualifications

  • Two years of professional animation experience.
  • Strong character-animation fundamentals and body/facial mocap cleanup.
  • Experience with real-time animation.
  • Familiarity with Maya; knowledge of HumanIK and MotionBuilder retargeting workflows.

Responsibilities

  • Clean up body and facial motion capture, refine locomotion and retarget animation.
  • Implement and review animation in Unreal Engine, correcting movement and capture issues.

Skills

Character animation
Motion capture cleanup
Unreal Engine
Maya
Retargeting workflows
Real-time animation

Tools

HumanIK
MotionBuilder
Maya

Job description

Prismatic Studios Ltd. is seeking a motion/animation specialist to polish and retarget character performances for Unreal Engine projects in Auckland. This full-time contract role favors on-site work, with potential NZ-wide remote consideration and the right to work in New Zealand.

You will clean up body and facial mocap, refine locomotion, and implement animation within Unreal Engine, addressing capture issues and ensuring smooth real-time playback.

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