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Prismatic Studios Ltd. is seeking a motion/animation specialist to polish and retarget character performances for Unreal Engine projects in Auckland. This full-time contract role favors on-site work, with potential NZ-wide remote consideration and the right to work in New Zealand.
You will clean up body and facial mocap, refine locomotion, and implement animation within Unreal Engine, addressing capture issues and ensuring smooth real-time playback.
Polish character performances and gameplay motion for Prismatic Studios’ Unreal Engine projects.
Engagement: full-time contract; duration not stated. Location: Auckland, with on-site work strongly preferred. Remote work may be considered within New Zealand only. The right to work in New Zealand is required.