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Jobgether in the Netherlands is seeking a Senior Technical Animator for an unannounced game project. You’ll develop robust Unreal Engine-based animation systems, build scalable rigging and deformation solutions, and own production pipelines from Maya/Blender to Unreal.
This fully remote, project-based role requires leadership, collaboration with cross‑functional teams, and strong English communication. Two positions are available, with long‑term opportunities for continued collaboration on
Jobgether in the Netherlands is seeking a Senior Technical Animator for an unannounced game project. You’ll develop robust Unreal Engine-based animation systems, build scalable rigging and deformation solutions, and own production pipelines from Maya/Blender to Unreal.
This fully remote, project-based role requires leadership, collaboration with cross‑functional teams, and strong English communication. Two positions are available, with long‑term opportunities for continued collaboration on