Senior Gameplay Engineer – AAA Games, Hybrid Work

Stellar Entertainment

Utrecht

Hybrid

EUR 70,000 - 100,000

Full time

14 days+

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Benefits offered by this job

International AAA game projects
Flexible/hybrid working
Central Utrecht office
13th Salary Scheme

Job summary

The Studio in Utrecht, Netherlands is seeking a Senior Gameplay Engineer to design, implement, and own core gameplay mechanics and systems for AAA titles. You will collaborate with designers and engineers to prototype features and ensure top quality, performance, and scalability.

Proficiency in C++ and engines like Unreal or Unity is essential, along with strong 3D maths/physics and solid debugging skills. The role offers hybrid working and cross‑studio collaboration opportunities with our

Qualifications

  • Experience in a Senior Gameplay Engineer position or similar.
  • Proficient in C++ and familiar with both object‑oriented and data‑oriented programming.
  • Previous experience owning a feature on a title
  • Strong knowledge of game engines, such as Unreal Engine or Unity.
  • Demonstrable knowledge and understanding of 3D Maths and Physics.
  • Experience with source control systems and collaborative development.
  • Good problem‑solving and debugging skills.
  • Excellent communication and team collaboration skills.
  • Passion for video games and familiarity with various game genres.
  • Ability to work in a fast‑paced and dynamic environment.

Responsibilities

  • Design, implement and own core gameplay mechanics, controls, and systems, working with Designers to prototype features and ensure successful integration.
  • Write clean, robust and efficient code, following best practices and coding standards.
  • Debug and optimize gameplay systems to ensure continued stability and performance.
  • Contribute to the development of tools and workflows to improve productivity and efficiency.
  • Review code, mentor and advise other mid‑level Gameplay Engineers in the team.
  • Participate in sprint and milestone planning and production reviews.

Skills

Senior Gameplay Engineer
C++
OOP / Data-oriented design
Game Engines (Unreal/Unity)
3D Maths / Physics
Source Control
Debugging
Communication
Team Collaboration
Fast-paced environment

Tools

Unreal Engine
Unity

Job description

The Studio in Utrecht, Netherlands is seeking a Senior Gameplay Engineer to design, implement, and own core gameplay mechanics and systems for AAA titles. You will collaborate with designers and engineers to prototype features and ensure top quality, performance, and scalability.

Proficiency in C++ and engines like Unreal or Unity is essential, along with strong 3D maths/physics and solid debugging skills. The role offers hybrid working and cross‑studio collaboration opportunities with our

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