Remote Senior VFX Artist- Stylized Real-Time Effects (Unity)

Jobgether

Netherlands

Remote

EUR 60,000 - 90,000

Full time

5 days ago
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Benefits offered by this job

Fully remote work

Job summary

Jobgether is assisting a partner company in seeking a Senior VFX Artist (Stylized Games | Unity3D) based in the Netherlands. The role is fully remote with long-term collaboration and growth opportunities.

You will create expressive, polished real-time visual effects across combat, abilities, and environments, working closely with directors, designers, and engineers to deliver distinctive in-engine results. The ideal candidate has 5+ years of experience, a strong portfolio, and deep Unity3D and

Qualifications

  • 5+ years of professional experience as a real-time VFX artist.
  • Portfolio or reel showing high-quality in-game effects.
  • Proficiency in Unity3D particle systems, shaders and real-time VFX workflows.
  • Experience with stylized mobile games is a plus.

Responsibilities

  • Create high-quality, stylized real-time visual effects for gameplay, combat, character abilities, and environments.
  • Develop visually distinctive effects using shape language, color, timing, motion, and composition while maintaining a cohesive artistic direction.
  • Ensure effects communicate gameplay information clearly, balancing visual impact with readability and responsiveness.
  • Refine anticipation, impact, follow-through, and recovery to deliver satisfying and intuitive player feedback.
  • Implement effects directly in Unity3D or comparable game engines using particle systems, shaders, textures, flipbooks, meshes, trails, and other real-time techniques.
  • Optimize particle counts, overdraw, shaders, textures, and other performance-sensitive elements to meet quality and performance requirements across target platforms.
  • Collaborate with art directors, game designers, animators, technical artists, and engineers to translate creative direction and gameplay requirements into effective visual solutions.
  • Work closely with technical teams to resolve rendering and implementation challenges and develop reusable assets, templates, and efficient production workflows.
  • Participate in VFX reviews, contribute to artistic quality standards, and provide constructive feedback to other artists when needed.
  • Take ownership of assigned effects from initial exploration and concept development through implementation, iteration, and final polish.
  • Proactively identify opportunities to improve visual quality, gameplay feedback, and production efficiency.

Skills

Real-time VFX
Unity3D
Shaders
VFX pipelines
English communication

Tools

Unity3D
Shaders
HLSL
Houdini
EmberGen

Job description

Jobgether is assisting a partner company in seeking a Senior VFX Artist (Stylized Games | Unity3D) based in the Netherlands. The role is fully remote with long-term collaboration and growth opportunities.

You will create expressive, polished real-time visual effects across combat, abilities, and environments, working closely with directors, designers, and engineers to deliver distinctive in-engine results. The ideal candidate has 5+ years of experience, a strong portfolio, and deep Unity3D and

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