Graphics Programmer

Nixxes Software B.V.

Utrecht

On-site

EUR 60,000 - 85,000

Full time

14 days+
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Job summary

Nixxes Software B.V. in Utrecht, Netherlands, is seeking a highly collaborative Graphics Programmer to join our graphics programming team. You will implement high-level graphical effects and optimize engines across platforms, while contributing to a large code base.

The role requires strong C++ skills, shader/graphics knowledge, and the ability to work with DirectX 11/12, OpenGL 4.x and Vulkan. English communication and team collaboration are essential, and candidates must live in the

Qualifications

  • At least 3 years of professional programming experience in games or a related industry.
  • Proficient with C++ and graphics APIs such as DirectX 11/12, OpenGL 4.x or Vulkan.
  • Strong mathematics background and understanding of graphics theory.
  • Excellent English communication, both written and spoken.
  • Willing to work on-site in the Netherlands (non-remote).

Responsibilities

  • Designing and writing well-structured, readable, and maintainable code.
  • Contribute to a large, existing code base as part of a focused team.
  • Implement high-level graphical effects and optimize graphics engines.
  • Debug and pragmatic problem solving to meet milestones.

Job description

Job description

For our studio in Utrecht, Netherlands, we are looking for a highly collaborative, passionate and skilled Graphics Programmer that can support our graphics programming team and implement high-level graphical effects as well as making low-level enhancements to the graphics engines we work with to enable and optimize these on various platforms.

Responsibilities
  • Designing and writing well-structured, readable and maintainable code
  • Playing a key role in a team working on a large code base
  • Working with state of the art graphics and lighting techniques
  • Debug and pragmatically solve various development problems
Competencies, Skills & Knowledge
  • At least 3 years of previous experience as a programmer in the games industry or a related industry
  • Up-to-date knowledge of current APIs such as DirectX 11/12 and OpenGL 4.x and Vulkan
  • Profound understanding of state of the art graphics and lighting techniques
  • A solid background in mathematics
  • Fluency in C++ and other applicable programming languages
  • Strong understanding of optimization techniques
  • Thorough understanding of code performance and complexity
  • Ability to work well in a deadline and milestone driven environment
  • Good communication skills in written and spoken English
  • Must live in the Netherlands, this is not a remote role
Plusses
  • (Native) Dutch speaker
  • Ability to think creatively to overcome technical challenges
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