Senior Gameplay Engineer

Stellar Entertainment

Utrecht

Hybrid

EUR 70,000 - 100,000

Full time

14 days+

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Benefits offered by this job

International AAA game projects
Flexible/hybrid working
Central Utrecht office
13th Salary Scheme

Job summary

The Studio in Utrecht, Netherlands is seeking a Senior Gameplay Engineer to design, implement, and own core gameplay mechanics and systems for AAA titles. You will collaborate with designers and engineers to prototype features and ensure top quality, performance, and scalability.

Proficiency in C++ and engines like Unreal or Unity is essential, along with strong 3D maths/physics and solid debugging skills. The role offers hybrid working and cross‑studio collaboration opportunities with our

Qualifications

  • Experience in a Senior Gameplay Engineer position or similar.
  • Proficient in C++ and familiar with both object‑oriented and data‑oriented programming.
  • Previous experience owning a feature on a title
  • Strong knowledge of game engines, such as Unreal Engine or Unity.
  • Demonstrable knowledge and understanding of 3D Maths and Physics.
  • Experience with source control systems and collaborative development.
  • Good problem‑solving and debugging skills.
  • Excellent communication and team collaboration skills.
  • Passion for video games and familiarity with various game genres.
  • Ability to work in a fast‑paced and dynamic environment.

Responsibilities

  • Design, implement and own core gameplay mechanics, controls, and systems, working with Designers to prototype features and ensure successful integration.
  • Write clean, robust and efficient code, following best practices and coding standards.
  • Debug and optimize gameplay systems to ensure continued stability and performance.
  • Contribute to the development of tools and workflows to improve productivity and efficiency.
  • Review code, mentor and advise other mid‑level Gameplay Engineers in the team.
  • Participate in sprint and milestone planning and production reviews.

Skills

Senior Gameplay Engineer
C++
OOP / Data-oriented design
Game Engines (Unreal/Unity)
3D Maths / Physics
Source Control
Debugging
Communication
Team Collaboration
Fast-paced environment

Tools

Unreal Engine
Unity

Job description

The Studio

We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do.

Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel.

It couldn’t be a more exciting time to join us as we embark on new unannounced projects, pushing the boundaries of all aspects of the game to create AAA experiences.

The Role

We’re now looking for a Senior Gameplay Engineer to join us as we create memorable gameplay experiences on our AAA titles. This is a hands‑on role that will work closely with our Lead Gameplay Engineer, Technical Directors and Designers to craft engaging gameplay mechanics, controls and systems – owning the process from the initial design concepts right the way through to implementation, with a focus on quality, performance and scalability.

Great gameplay is created by Engineers and designers that really care about how games feel in the hands of players. If you enjoy problem solving and seeing how your code and systems interact with our players, we’d love to hear from you.

As a Senior Gameplay Engineer, you will:
  • Design, implement and own core gameplay mechanics, controls, and systems, working with Designers to prototype features and ensure successful integration

  • Write clean, robust and efficient code, following best practices and coding standards.

  • Debug and optimize gameplay systems to ensure continued stability and performance.

  • Contribute to the development of tools and workflows to improve productivity and efficiency.

  • Review code, mentor and advise other mid‑level Gameplay Engineers in the team.

  • Participate in sprint and milestone planning and production reviews.

Requirements
What we’re looking to see on your CV:
  • Experience in a Senior Gameplay Engineer position or similar.

  • Proficient in C++ and familiar with both object‑oriented and data‑oriented programming.

  • Previous experience owning a feature on a title

  • Strong knowledge of game engines, such as Unreal Engine or Unity.

  • Demonstrable knowledge and understanding of 3D Maths and Physics.

  • Experience with source control systems and collaborative development.

  • Good problem‑solving and debugging skills.

  • Excellent communication and team collaboration skills.

  • Passion for video games and familiarity with various game genres.

  • Ability to work in a fast‑paced and dynamic environment.

Bonus points for:
  • More than one shipped title under your belt

  • Experience with multiplayer or networked gameplay systems

  • Familiarity with other Engineering disciplines like Animation, UI, or AI

Benefits
What you can expect from us:
  • International AAA game projects

  • Access to cutting‑edge hardware

  • Flexible/hybrid working

  • International working opportunities with our Guildford Studio

  • Christmas Shutdown

  • Holiday Allowance

  • Discretionary bonus scheme

  • 13th Salary Scheme (13e Maand)

  • Central Utrecht office

  • Access to a well‑stocked fridge and snack cupboard

  • Regular Team Incentives and Social Events

We’re on an important journey with our teammates, candidates and industry partners to tackle barriers to equality and promote diversity, inclusion and accessibility across the markets we work in. If you need any support during the interview process or any feedback on our processes, please let us know.

We're unfortunately unable to provide visa sponsorship or relocation support for this role, so you'll need to be based in the Netherlands with the Right to Work here.

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