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Bandai Namco is seeking a Technical Artist to bridge art and tech across our real-time projects. You will support artists in Maya, Houdini, Unreal Engine and Unity, helping with assets, materials, shaders, lighting and rendering setups.
The role includes creating small tools or scripts to streamline workflows and documenting processes for the team. Collaboration with multiple departments is essential to ensure high-quality visuals.
The Technical Artist implements and enhances user experiences in advanced games. The role requires a strong understanding of real time rendering requirements, rendering pipelines, and rendering capabilities of different embedded systems.
Preferable: