Senior Environment Artist

Bandai Namco

Malaysia

On-site

MYR 120,000 - 190,000

Full time

4 days ago
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Job summary

Bandai Namco is seeking an experienced Environment Modeler to create virtual worlds and background art. You will work from concept art and collaborate with a team of artists, applying industry-standard 3D modelling tools to produce game-ready assets.

The role requires strong Maya, Photoshop, ZBrush, Substance and Unreal Engine skills, plus leadership and mentoring abilities to guide junior artists and ensure quality across environments.

Qualifications

  • 6-10 years of professional experience in gaming or related field.
  • Experience in team management and leadership skills.
  • Self-motivated, enthusiastic, team player with a positive attitude.
  • Well-organized and detail-oriented.
  • Experience with Maya, Photoshop, ZBrush, Substance, Unreal Engine.

Responsibilities

  • Create high quality, accurate low polygon 3D models, and textures based on source material provided.
  • Develop high poly sculpts and textures for 3D game arts.
  • Utilize 3D modeling, mapping, texturing, lighting techniques to create visual elements.
  • Receive and respond to feedback from art lead and team members.
  • Assist in managing and training team members to reach required work quality.

Skills

Leadership
Teamwork
Time management
Communication
Problem-solving
Observation

Tools

Maya
3D Max
Photoshop
ZBrush
Substance
Unreal Engine

Job description

Description

As an environment modeler, you are responsible for creating virtual worlds and background. You will breathe life into sketches and concept arts while working in a team with other talented artists. You must be well versed with the industry’s standard 3D modelling programs and tools. Good spatial skills and good art sense will help you succeed in this job.

Job Requirements
  • 6 - 10 years of professional experience in gaming or related field. Experienced in team management and leadership skill.
  • Self-motivated, enthusiastic, team player with a positive and a ‘can do’ attitude.
  • Well-organized and detail-oriented.
  • Strong understanding of Maya, Photoshop, ZBrush, Substance, and Unreal Engine.
  • Ability to create high quality, game-ready, and efficient 3D assets (weapons, vehicles, props.)
  • Familiar with Maya, experienced in 3D Max.
  • Experienced artists are welcome to apply.
  • Passionate
  • Leadership skills
  • Problem-solving skills
  • Time management
  • Good teamwork
  • Team management
  • Excellent communications skills
  • Good sense of responsibility
  • Good observational skill
必須の経験・能力
  • ゲーム開発または関連業界で6~10年の実務経験およびチームマネージメント・リーダーシップスキルを持つこと
  • 自発的行動でき、意欲的なチームプレイヤーおよび前向きな「やればできる」という姿勢を持つこと
  • 整理能力・細部へのこだわり
  • Maya、Photoshop、ZBrush、Substance、Unreal Engineに深い知識を有すること
  • 高品質・ゲーム用・効率的3Dアセット(武器、乗り物、プロップ)を制作できること
  • Mayaに精通し、3D Maxの実務経験があること
  • 経験豊富なアーティスト大歓迎
  • 情熱
  • リーダーシップスキル
  • 問題解決能力
  • 時間管理能力
  • 優れたチームワーク
  • チームマネジメント能力
  • 高度なコミュニケーション能力
  • 優れた責任感
  • 優れた観察力のあること
Responsibilities
  • Create high quality, accurate low polygon 3D models, and textures based on source material provided.
  • Develop high poly sculpts and textures for 3D game arts.
  • Utilize 3D modeling, mapping, texturing, lighting techniques etc. to create visual elements.
  • Receive and respond efficiently towards feedback from the art lead and/or other team members.
  • Flexible and accepting towards various assignments to best advance in the projects given.
  • Able to assist in managing and training team members to reach the required work quality.
  • Support the lead artists with visual development, elaborating on new and existing game projects.
  • Assist Lead 3D Artist in the training and mentoring of Junior 3D Artist.
担当業務
  • 渡された原資料に基づいて、高品質かつ正確なローポリゴン3Dモデル・テクスチャを制作する
  • 3Dゲームアート向けにハイポリゴンスカルプト・テクスチャを制作する
  • 3Dモデリング、マッピング、テクスチャリング、ライティングテクニックなどを使用し、ビジュアル要素を制作する
  • アートリードおよび/またはその他のチームメンバーからのフィードバックを受け取り、迅速に対応する
  • アサインされたプロジェクトを最善に進めるために、さまざまな業務に柔軟・適切かつ受容的に対応すること
  • 求められる成果物の品質を達成するため、チームメンバーの管理およびトレーニングをサポートする
  • 新規・既存ゲームプロジェクトのビジュアル開発において、リードアーティストのことをサポートする
  • ジュニア3Dアーティストのトレーニング・育成において、リード 3Dアーティストをサポートする
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