Remote Freelance 3D Environment Artist for Immersive Games

Streamline Media Group

Kuala Lumpur

Remote

MYR 8,100 - 24,000

Full time

14 days+

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Job summary

Streamline Media Group is seeking a freelance 3D Environment Artist to craft immersive game worlds. You will work on a remote, project-based engagement with clear deliverables, timetables, and rates per work order.

Proficiency in Maya/Blender/3ds Max, Substance Painter, and Unreal Engine is essential. You should bring a strong artistic eye, expertise in texturing, lighting, and asset pipelines, plus the ability to adapt to client engines and workflows.

Qualifications

  • Production Ready competencies: 3dsMax/Maya/Blender, Substance Painter, PBR workflow, Photoshop, game asset pipeline, Unreal Engine shader/material/asset set-up, Unreal Engine rendering.
  • Additional Skills: hard-surface modelling, set-dressing/level assembly, lighting, VFX, shader creation, Substance Designer texture creation, organic sculpting, adaptation to client engines/workflows, ZBrush, UE Blueprints/Scripting.

Responsibilities

  • Create stunning and immersive game worlds.
  • Deliver production-ready assets and maintain pipelines across high/low poly states.
  • Collaborate with art and tech leads to ensure visual quality and performance.
  • Meet project timelines and adhere to defined mandays.

Skills

Hard-surface modelling
Lighting
Shader creation
Organic sculpting

Tools

3dsMax/Maya/Blender
Substance Painter
Unreal Engine
Photoshop
Substance Designer
ZBrush

Job description

Streamline Media Group is seeking a freelance 3D Environment Artist to craft immersive game worlds. You will work on a remote, project-based engagement with clear deliverables, timetables, and rates per work order.

Proficiency in Maya/Blender/3ds Max, Substance Painter, and Unreal Engine is essential. You should bring a strong artistic eye, expertise in texturing, lighting, and asset pipelines, plus the ability to adapt to client engines and workflows.

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