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Streamline Studios in Malaysia is seeking a freelance 3D Environment Artist to create immersive game worlds on a remote, project-based basis. You will handle 3D modeling, texturing, lighting, and asset setup using industry tools such as Maya, Blender, 3ds Max, Substance Painter, and Unreal Engine.
The role is not full-time; deliverables, scope, and rates are defined per work order. Candidates should have a strong artistic eye and experience with PBR workflows and game asset pipelines.
Streamline Studios in Malaysia is seeking a freelance 3D Environment Artist to create immersive game worlds on a remote, project-based basis. You will handle 3D modeling, texturing, lighting, and asset setup using industry tools such as Maya, Blender, 3ds Max, Substance Painter, and Unreal Engine.
The role is not full-time; deliverables, scope, and rates are defined per work order. Candidates should have a strong artistic eye and experience with PBR workflows and game asset pipelines.