Product Designer (UI UX)

Thousands Of Years Media Sdn Bhd

Kuala Lumpur

On-site

MYR 90,000 - 140,000

Full time

2 days ago
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Job summary

Thousands Of Years Media Sdn Bhd is seeking a Product Designer (UI/UX) to shape its BiteShorts experience from first open through long-term use, designing journeys, IA, flows and production-ready UI.

Your portfolio should showcase problem discovery, design decisions, validation and measurable outcomes. Strong Figma, prototyping, design-system and user-research skills are important; streaming/short-video/gaming/consumer-app experience is a plus.

Qualifications

  • Portfolio demonstrating problem discovery, design decisions and validation.
  • Strong Figma, prototyping, design-system and user-research skills required.
  • Experience with streaming, short-video, gaming, or consumer apps is a plus.

Responsibilities

  • Own the end-to-end experience from discovery to post-launch improvements.
  • Improve key product journeys including onboarding, discovery, viewing, and engagement.
  • Validate designs with users and data using usability tests and analytics.
  • Build and maintain the design system for consistency and accessibility.
  • Collaborate closely with Engineering on specs, handoffs and QA.

Skills

Product Design
UI/UX
Figma
User Research
Usability Testing
User Journeys
Interaction Design
Prototyping
Design Systems
Accessibility
Product Analytics
Engineering Collaboration

Job description

Design Better Experiences. Keep Users Watching. Turn Great Design Into Growth.

At Thousands of Years Media Sdn. Bhd. (ToYm), we are looking for a Product Designer (UI UX) to shape the user experience of BiteShorts. Own the journey from understanding user problems through design, testing, engineering handoff and post-launch improvement. Make the platform intuitive so users discover content, keep watching, return and use paid features confidently.

Why This Opportunity Is Different

On an entertainment app, design directly affects first play, next episode, retention and conversion. Work with Product, Growth, Data and Engineering to improve real user journeys, not just attractive screens.

What You Will Own
1. Own the End-to-End Experience

Design the experience from first app open through long-term use. Create journeys, information architecture, flows, wireframes, prototypes and production-ready UI.

2. Improve Key Product Journeys

Optimise onboarding, homepage, content discovery, search, viewing, next episode, subscription, payment and commerce. Reduce friction and improve completion.

3. Validate With Users & Data

Use research, usability tests and behavioural data. Define hypotheses and success metrics with Product, Growth and Data; measure the impact of changes.

4. Build the Design System

Maintain reusable components, UX standards, accessibility and visual consistency as the platform evolves.

5. Work Closely With Engineering

Prepare specifications and handoffs, review implementation, support QA and improve features after release.

Explain design rationale, balance user and business needs with technical constraints, and mentor other designers where required.

Who We Are Looking For

We care more about the products you designed and improvements achieved than years or qualifications. Show a portfolio explaining the problem, your design decisions, validation and measurable outcomes such as activation, first play, watch time, retention, conversion or task completion. Strong Figma, prototyping, design-system and user-research skills are important. Streaming, short-video, gaming, e-commerce or consumer-app experience is an advantage.

What Matters More Than Years or Certificates

Can you explain your decisions, validate solutions and take a design from problem discovery to launch and improvement? No strict minimum years or degree requirement.

Skills That Matter
  • Product Design
  • UI/UX
  • Figma
  • User Research
  • Usability Testing
  • User Journeys
  • Interaction Design
  • Prototyping
  • Design Systems
  • Accessibility
  • Product Analytics
  • Engineering Collaboration
Our Values
  • CUSTOMER-CENTRIC
  • PURPOSE-DRIVEN & RESULTS-ORIENTED
  • TEAMWORK
  • RESPONSIBILITY
  • EFFECTIVE EXECUTION
  • HUMBLE & LEARNING
  • PURSUIT OF EXCELLENCE
  • CONTINUOUS INNOVATION
  • CONTRIBUTE TO SOCIETY
Rewards & Growth

Shape BiteShorts’ user experience; own product journeys; work with Product, Growth, Data and Engineering; establish design standards and grow into broader design ownership.

This Role Is For You If…

You believe product design is more than attractive visuals. Solve real user problems and see how your work improves the app. Come design the next stage of BiteShorts.

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