Middle Environment Artist

Bandai Namco

Malaysia

On-site

MYR 78,000 - 145,000

Full time

3 days ago
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Job summary

Bandai Namco in Malaysia is seeking an experienced Environment Modeler to create virtual worlds and background assets for games. You will collaborate with a talented art team, using industry-standard 3D tools to breathe life into sketches and concepts.

You will craft low and high-poly models, textures, and materials while refining assets through feedback, staying efficient and game-ready. Strong leadership, time management, and teamwork are essential for success.

Qualifications

  • 4-5 years of professional experience in gaming or related field.
  • Strong proficiency in Maya, Photoshop, ZBrush, Substance, and Unreal Engine.
  • Ability to create high quality, game-ready, and efficient 3D assets (weapons, vehicles, props).
  • Familiar with Maya, experienced in 3D Max.
  • Excellent communications and teamwork skills.

Responsibilities

  • Create high quality, accurate low polygon 3D models, and textures based on source material provided.
  • Develop high poly sculpts and textures for 3D game arts.
  • Utilize modeling, mapping, texturing, lighting techniques to create visual elements.
  • Receive and respond efficiently to feedback from art lead and team members.
  • Flexible and accepting towards various assignments to advance projects.
  • Assist in managing and training team members to reach required work quality.

Skills

Maya
Unreal Engine
Texturing
Sculpting
Leadership
Time management
Teamwork
Artistic eye
Problem-solving

Tools

Maya
3ds Max
ZBrush
Substance Painter
Photoshop

Job description

Description

As an environment modeler, you are responsible for creating virtual worlds and background. You will breathe life into sketches and concept arts while working in a team with other talented artists. You must be well versed with the industry’s standard 3D modelling programs and tools. Good spatial skills and good art sense will help you succeed in this job.

Requirements
  • 4- 5 years of professional experience in gaming or related field.
  • Strong understanding of Maya, Photoshop, ZBrush, Substance, and Unreal Engine.
  • Ability to create high quality, game - ready, and efficient 3D assets (weapons, vehicles, props.)
  • Familiar with Maya, experienced in 3D Max.
  • Experienced artists are welcome to apply.
  • Passionate
  • Leadership skills
  • Problem - solving skills
  • Time management
  • Good teamwork
  • Team management
  • Excellent communications skills
  • Good sense of responsibility
  • Good observational skil
Responsibilities
  • Create high quality, accurate low polygon 3D models, and textures based on source material provided.
  • Develop high poly sculpts and textures for 3D game arts.
  • Utilize 3D modeling, mapping, texturing, lighting techniques etc. to create visual elements.
  • Receive and respond efficiently towards feedback from the art lead and/or other team members.
  • Flexible and accepting towards various assignments to best advance in the projects given.
  • Able to assist in managing and training team members to reach the required work quality.
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