Level Designer

Passion Republic

Malaysia

On-site

MYR 60,000 - 90,000

Full time

4 days ago
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Job summary

Passion Republic is seeking a Level Designer in Malaysia with at least 2 years of experience to craft immersive, navigable game levels. The role requires strong collaboration with engineering, art, and design teams, and effective communication of design concepts through documentation.

You will drive level quality from concept through integration, working closely with leads to align with the overall vision. The ideal candidate enjoys shaping enjoyable worlds, actively contributes to playtests,

Qualifications

  • 2+ years of experience in Level Design.
  • Must enjoy creating engaging levels and game worlds.
  • Proficient with Unreal Engine.
  • Strong communication, both verbally and in documentation.
  • Team player with cross-disciplinary collaboration.
  • Self-driven and proactive in adding value to the team.

Responsibilities

  • Design immersive levels that are enjoyable to navigate.
  • Collaborate with leads and directors to align with game vision.
  • Coordinate with project manager and disciplines to integrate features within time/resource constraints.
  • Work with art team to incorporate visuals into levels.
  • Iterate based on playtest feedback to improve level experience.
  • Contribute to game design discussions as the Level Design point of contact.

Skills

Communication skills
Team player
Self-motivation

Tools

Unreal Engine

Job description

Requirements
  • 2+ years of experience working as a Level Designer.
  • Passion for creating enjoyable levels and compelling game world.
  • Proficient with Unreal Engine.
  • Professional communication skills, with the ability to convey level design concepts both verbally and through documentation.
  • Team player with the ability to collaborate effectively with team members, including engineering, art, and design teams.
  • Self-driven individual who proactively takes initiative to generate value within the team and studio.
Responsibilities
  • Design and create immersive, engaging levels that are enjoyable to navigate.
  • Communicate proactively with team members to discuss ideas, provide updates, and ensure alignment throughout the design process.
  • Collaborate with Leads and Directors to ensure levels align with the overall game vision.
  • Work with the Project Manager and various disciplines, including Modeling, Engineering, Character team, and more, to ensure all design features are well-integrated into levels within the scope of time and resources.
  • Collaborate closely with the art team to integrate visual elements into levels.
  • Incorporate feedback from playtests and make improvements to enhance the level experience.
  • Continuously polish and refine features and levels from the beginning of integration to shipping.
  • Be part of the Game Design Team, focusing on Level Design and act as the key point of contact for level design discussions with the wider Game Design and Production teams.
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