Senior VFX Artist

Passion Republic

Malaysia

On-site

MYR 67,000 - 134,000

Full time

4 days ago
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Job summary

Passion Republic in Malaysia is seeking an experienced VFX Artist to design and deliver real-time game effects that follow concept art, storyboards, and scripts. You will create FX using DCC tools and ensure they meet performance and visual direction requirements.

Collaborating with artists, designers, and producers, you will stay current with industry trends, pipelines, and software, communicate progress clearly, and mentor teammates to uphold high-quality results under tight deadlines.

Qualifications

  • 4+ years of working experience in the games VFX industry.
  • Advanced knowledge of Unreal Engine for real-time effects.
  • Strong timing, impact design, and ability to discuss trends.

Responsibilities

  • Plan, conceptualize, and design VFX assets for pre-production based on concepts and scripts.
  • Deliver real-time in-game VFX aligned with visual direction and tech specs.
  • Stay updated with industry standards, pipelines, and software to reach higher benchmarks.
  • Communicate updates and concerns to project management promptly.
  • Collaborate and share knowledge with team leads across projects.
  • Inspire and mentor teammates with initiative and accountability.

Skills

Unreal Engine
VFX timing & impact
Communication
Adaptability
English proficiency
Self-motivation
Mentoring

Tools

Maya
Houdini
3DS Max
Blender

Job description

Requirements
  • Advance Knowledge of VFX in Unreal Engine.
  • Advance understanding on timing and Impact for Effect.
  • Able to create FX using DCC packages (Maya, Houdini, 3DSMax, Blender, etc).
  • Proficient in English, verbal and written.
  • Minimum 4 Years of Working Experience in the relevant industry.
  • Self-motivated and have a passion for games FX.
  • Strong understanding of game VFX with ability to clearly discuss modern trends.
  • Impressive communication and strong problem-solving skills.
  • Ability to adapt to changes and work under pressure in a given time frame.
  • Proven ability to deliver a high-quality result with minimal supervision.
Responsibilities
  • Plan, conceptualize, and design VFX assets in pre-production that follows the concept art, storyboards, written descriptions, and scripts.
  • Work alongside the team and project stakeholders to deliver real-time in-game VFX assets that are in-lined withthe project’s visual direction and technical specifications.
  • Constantly familiarizing and keeping updated with current industry standards, trends, pipelines, and software to effectively and consistently hit higher graphical benchmarks.
  • Clearly communicate updates and communicate timely concerns to the project management team.
  • Initiate and participate in knowledge-sharing, problem-solving, and technology research with other team leaders within and/or across projects.
  • Inspire and mentor others as a role model of initiative, accountability, and attitude.
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