Remote Roblox Gameplay Engineer — Live Ops

Voldex

Monterrey

On-site

MXN 700,000 - 1,000,000

Full time

14 days+

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Benefits offered by this job

Competitive pay
Profit sharing
Stock options
Retirement benefits
Medical benefits
Flexible PTO
Remote-first
Team events
Robux allowance
Professional development
Great teammates

Job summary

Voldex in Monterrey, Mexico, is hiring a Software Engineer to work on Driving Empire, Roblox-based experiences, and live service features. You’ll build gameplay, ship features end-to-end, and collaborate with designers and artists to deliver polished experiences to millions of players.

You should have 1–3+ years Roblox or game dev experience, strong CS fundamentals, and a track record shipping features in production.

Qualifications

  • 1–3+ years of Roblox or relevant game development experience
  • Strong foundation in CS fundamentals and problem-solving
  • Experience shipping features or games in a production environment
  • Excellent communication, ownership, and collaborative mindset
  • Ability to work independently on feature development with moderate guidance
  • Strong communication and cross-functional collaboration skills
  • Familiarity with version control and collaborative development workflows

Responsibilities

  • Build and launch features that delight millions of players daily
  • Own and deliver gameplay features end-to-end, from implementation through release and iteration
  • Break down product requirements into technical tasks and provide reliable estimates
  • Write clean, performant, and maintainable Roblox Lua code aligned with team standards
  • Design and implement systems with consideration for scalability, performance, and maintainability
  • Partner with designers, artists, and producers to build high-quality gameplay experiences
  • Monitor live features, analyze performance, and address issues proactively
  • Identify and improve codebase quality, development workflows, and system reliability
  • Participate actively in code reviews and contribute to team engineering practices
  • Playtest features and proactively improve player experience (UX, responsiveness, polish)

Skills

Roblox Lua
Backend services
Analytics pipelines
GitHub

Education

Bachelor’s degree in CS/Software Engineering

Tools

AWS
Golang
Snowflake
Tableau
Discord

Job description

Voldex in Monterrey, Mexico, is hiring a Software Engineer to work on Driving Empire, Roblox-based experiences, and live service features. You’ll build gameplay, ship features end-to-end, and collaborate with designers and artists to deliver polished experiences to millions of players.

You should have 1–3+ years Roblox or game dev experience, strong CS fundamentals, and a track record shipping features in production.

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