A complete application in a minute — tailored resume and cover letter, ready to send.
Are you a visionary who sees games not just as entertainment, but as a complex symphony of mechanics, psychology, and storytelling? Do you thrive in environments where your ideas aren’t just heard, but are the driving force behind a studio’s success? Rendered Ideas is looking for a strategic, data-informed, and creatively bold Game Designer to join our elite indie team.
At Rendered Ideas, we have stripped away the corporate red tape. We don’t answer to demanding clients or external publishers with conflicting interests. We are a self-funded, autonomous collective where the Game Designer holds the compass. If you have the experience to build systems that engage millions and the passion to see a project through from a napkin sketch to a global launch, this is your home.
Category Details
Company Name Rendered Ideas
Position Title Lead Game Designer (Systems & Economy)
Job Type Full-Time, Permanent
Location Hybrid (Remote / Mumbai & Bangalore Studio Hubs)
Annual CTC Range ₹18,00,000 – ₹32,00,000 (Commensurate with experience)
Bonus Structure Annual Profit-Sharing Scheme (Independent of base CTC)
Core Focus F2P Mechanics, Retention, Meta-Systems, & Prototyping
Experience Level 2+ Years in Professional Game Design
A Game Designer at a major studio often manages a tiny subset of a massive game. At Rendered Ideas, you are the captain of the ship. We offer a culture that prioritizes creative freedom and financial upside for those who deliver results.
As a Game Designer at Rendered Ideas, you are the bridge between technical possibility and player delight. Your role is multifaceted, requiring equal parts creative writing, mathematical balancing, and product management.
The foundation of every great game is a clear plan. You will be responsible for writing concise, comprehensive Game Design Documents (GDDs). These documents aren’t just manuals; they are the “North Star” for our artists and programmers. You will define the aesthetics, the story, and the “moment-to-moment” gameplay that defines a Rendered Ideas title.
You will drive every aspect of the project’s lifecycle. This includes:
We believe great design is an iterative process. As a Game Designer, you will adopt a metrics-driven approach. You will analyze user data to understand where players drop off and where they find value. Your goal is to drive retention, virality, and monetization without compromising the integrity of the player experience. You will turn data points into design solutions.
You are a key player in the studio’s growth. You will source new ideas and draft formal proposals consisting of concept docs, development plans, and realistic schedules. You aren’t just designing a game; you are designing a product that needs to thrive in a competitive marketplace.
You will contribute to overall company goals by advising on portfolio direction. This involves staying ahead of industry trends, sourcing the best game ideas (internally or from third parties), and ensuring our roadmap serves our target consumers perfectly.
We are looking for a Game Designer who understands that design is a technical discipline, not just an “ideas” role.
Most Game Designers in the industry feel like they are shouting into the void. Their best ideas are often filtered out by marketing departments or risk-averse executives.
At Rendered Ideas, we have a “Truth First” culture. If an idea is good and the prototype proves it, we build it. We give you the “Top Notch” tools and the autonomy to fail fast and succeed spectacularly. We don’t just want a designer; we want a partner in creation.
We also understand that design is an exhausting mental process. That’s why we offer:
We want to see how you think, not just what you’ve done.
The title of Game Designer at Rendered Ideas is a heavy responsibility, but it is also the most rewarding role in our studio. You are the heartbeat of our projects. If you are ready to take your career to the next level and design games that will be played by millions, we want to talk to you.