Game Developer job at Rendered Ideas, Mumbai

Festybay

Mumbai

Hybrid

INR 1,500,000 - 2,800,000

Full time

14 days+
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Benefits offered by this job

Profit-sharing participation
Small & autonomous indie teams
Zero client work
R&D and innovation
Multidisciplinary exposure

Job summary

Rendered Ideas is seeking a Game Developer in Mumbai for a full-time position. This role emphasizes creative problem-solving and technical innovation, allowing you to work on mobile and PC games. You'll collaborate closely with a small team to develop immersive experiences without external client pressures. The annual CTC ranges from ₹15,00,000 to ₹28,00,000. Candidates should have a strong proficiency in C#, C++, and Java, along with experience in AI, networking, and game development.

Qualifications

  • 1+ years of professional experience in OOP-related development.
  • Strong skills in programming languages C#, C++, and Java.
  • Proficient in object-oriented programming principles.

Responsibilities

  • Transform creative concepts into stable, optimized digital realities.
  • Collaborate with a small indie team to develop high-quality games.
  • Implement robust systems for multiplayer synchronization.

Skills

C#
C++
Java
Artificial Intelligence
Networking
Pathfinding
Tool Development

Education

Bachelor's or Master's degree in Computer Science

Tools

Unity 3D
In-House Game Engine

Job description

Are you an elite coder who feels restricted by the rigid structures of AAA “factory” development? Do you want to write code that doesn’t just implement a feature, but defines the very physics, intelligence, and feel of a game? Rendered Ideas is looking for a brilliant, high-aptitude Game Developer to join our autonomous indie collective.

At Rendered Ideas, we don’t hire “programmers” to just fill out tickets. We hire Game Developers—architects who understand that great code is the foundation of great play. We are a self-funded studio with no client demands and no external interference. Here, the engineering team has the freedom to research and implement “Top Notch” processes, ensuring that every line of code contributes to a world-class player experience.

Job Overview : Game Developer

Category Details

Company Name Rendered Ideas

Position Title Game Developer (Generalist / Systems Engineer)

Job Type Full-Time, Permanent

Location Hybrid (Remote-First / Studio Hubs in Mumbai & Bangalore)

Annual CTC Range ₹15,00,000 – ₹28,00,000 (Based on technical proficiency)

Bonus Structure Annual Profit-Sharing Scheme (Directly linked to game success)

Tech Stack Unity 3D, C#, C++, Java, In-House Game Engine

Experience Level 1+ Years in Professional Software/Game Development

What We Offer: The Ultimate Developer Environment

A Game Developer at Rendered Ideas isn’t just an employee; they are a stakeholder. We have designed our studio to be the kind of place where the world’s best engineers actually want to work.

  • Profit-Sharing Participation: We believe the people who solve the hardest technical problems should reap the highest rewards. Our profit-sharing scheme is provided on top of your CTC, offering a significant financial upside as our titles scale globally.
  • Small & Autonomous Indie Teams: You will work in a high-trust, low-bureaucracy environment. You and your team have full freedom to decide the gameplay, the “feel,” and the technical architecture of the projects you work on.
  • Zero Client Work: We build our own IPs. There are no external clients to satisfy, no arbitrary deadlines from marketing agencies, and no legacy codebases from third parties.
  • R&D and Innovation: As a Game Developer here, you are encouraged to spend time researching cutting‑edge development processes. If a new pathfinding algorithm or a revolutionary networking protocol can make our game better, you have the autonomy to implement it.
  • Multidisciplinary Exposure: Unlike specialized roles in large studios, you will touch everything. You’ll work on AI, Networking, Tool Development, and Engine‑level optimization, making you one of the most versatile developers in the industry.

As a Game Developer at Rendered Ideas, your primary mission is to transform creative concepts into stable, highly optimized, and performant digital realities. You are the bridge between the designer’s imagination and the player’s device.

You will collaborate with our small indie team to develop high-quality games for Mobile (Android, iOS) and PC (Steam). You aren’t just coding a character’s jump; you are deciding the gravity, the friction, and the response time that makes that jump feel “right.” You have full creative and technical input on the game’s “feel.”

2. Mastery of Multiple Disciplines

A Game Developer at Rendered Ideas is a generalist with specialist-level depth. You will be expected to dive into:

  • Artificial Intelligence (AI): Creating believable, challenging, and optimized NPC behaviors.
  • Networking: Implementing robust systems for multiplayer synchronization and data persistence.
  • Pathfinding: Developing efficient navigation systems for complex 3D and 2D environments.
  • Tool Development: Building internal tools and editors that empower our artists and designers to work faster and better.
3. Clean, Optimized, and Modular Code

You will develop and implement independent modules that are easy to maintain and scale. We value stability and performance above all else. You will write code that is “highly optimized,” ensuring that our games run at 60 FPS even on mid‑range mobile devices.

While we utilize Unity 3D for many of our projects, we also maintain and develop our own In-House Game Engine. As a Game Developer, you will work across both, giving you a deep understanding of engine architecture and low-level system programming that most developers never get to see.

5. Cross-Functional Collaboration

Technical genius is only half the battle. You will communicate effectively with artists, designers, QA, and animators. You will explain technical constraints in simple terms and find creative engineering solutions to artistic visions.

Eligibility & Technical Requirements

We are looking for the “1% of coders”—those who have a high aptitude for logic and a deep‑seeded love for the craft of programming.

Technical Foundation
  • Language Proficiency: Very strong skills in C#, C++, and Java. You should be comfortable pivoting between these languages based on the target platform and engine requirements.
  • Object-Oriented Programming (OOP): A deep understanding of OOP principles, design patterns, and software architecture.
  • Systems Programming: Familiarity with multi-threading, memory management, OS concepts, and identifying performance bottlenecks.
  • Debugging Excellence: You should have a “detective” mindset. We need a Game Developer who can track down the most elusive memory leaks and race conditions using advanced debugging tools.
Educational & Professional Background
  • Education: A Bachelor’s or Master’s degree in Computer Science, ideally from a reputed institute. However, we value proven talent—if you have relevant work experience and a GitHub that proves your skill, we want to see it.
  • Experience: Minimum 1 year of professional experience in OOP-related development. While game industry experience is a plus, we are open to brilliant engineers from other sectors who have a passion for gaming.
  • Analytical Thinking: High aptitude for problem-solving. You don’t just fix a bug; you understand why it happened and prevent it from recurring.
  • Team Synergy: Strong communication skills. You are a “team player” in the truest sense—supporting your colleagues and contributing to a positive, ego-free work environment.
  • Adaptability: The ability to learn new technologies and workflows quickly as our project needs evolve.
The Engineering Culture at Rendered Ideas

At many companies, the “Game Developer” is treated as a service provider for the creative team. At Rendered Ideas, the developer is a creative. We recognize that the most elegant solution to a networking lag or a pathfinding hurdle is a form of art in itself.

We encourage our developers to be “Technical Detectives.” If you find a performance bottleneck in the rendering pipeline, you don’t just report it—you solve it. We provide the “Top Notch” profiling tools and the time necessary to do the job right. We don’t believe in “quick and dirty” fixes; we believe in sustainable, high-performance engineering.

Why Join Us?

We offer more than just a paycheck. We offer a career where your technical growth is limited only by your own ambition.

  • High-Impact Work: In a small team, your code is everywhere. You aren’t hidden behind layers of abstraction.
  • Continuous Learning: Between Unity and our In-House Engine, you will become a master of game tech.
  • Work-Life Integrity: We avoid the industry’s “crunch” culture. We believe that high-quality, stable code is written by developers who are well‑rested and inspired.
The Application Process

We skip the generic HR fluff and dive straight into the code.

  • Code Review & Portfolio: Show us your GitHub or previous projects. We want to see how you structure your classes and how you handle complex logic.
  • The Technical Deep-Dive: An interview focused on OOP, OS concepts, and systems programming. We want to hear how you think about memory and performance.
  • The Problem-Solving Challenge: A brief, logic-based coding task. No “whiteboard riddles”—just a real-world game development problem to solve.
  • Team Integration: A final chat with our designers and lead engineers to see how you’ll fit into our autonomous team structure.
Conclusion

If you are a Game Developer who lives for the “Eureka!” moment of solving a complex system issue and wants to see your code power games played by millions, Rendered Ideas is your next destination. Stop building someone else’s dream and start building your own.

Apply today and let’s engineer the future of indie gaming at Rendered Ideas.

Game Developer job at Rendered Ideas, Mumbai
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