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Are you a veteran coder who feels restricted by the rigid, siloed structures of AAA “factory” development? Do you want to write code that doesn’t just implement a minor feature, but defines the very physics, intelligence, and tactile “feel” of a game? Rendered Ideas is searching for a brilliant, high-aptitude Senior Game Developer to join our autonomous indie collective and serve as a technical pillar for our upcoming titles.
At Rendered Ideas, we don’t hire “programmers” to simply clear tickets from a backlog. We hire Game Developers—architects who understand that elegant code is the invisible art form that makes a game world feel real. We are a self-funded studio with no client demands and zero external interference. Here, the engineering team has the absolute freedom to research and implement “Top Notch” development processes, ensuring that every line of code contributes to a world-class player experience across mobile and PC platforms.
Category Details
Company Name Rendered Ideas
Position Title Senior Game Developer (Systems & Engine Architect)
Job Type Full-Time, Permanent
Location Hybrid (Remote-First / Studio Hubs in Mumbai & Bangalore)
Annual CTC Range ₹18,00,000 – ₹35,00,000 (Based on technical depth & portfolio)
Bonus Structure Annual Profit-Sharing Scheme (Independent of base CTC)
Tech Stack C, C++, C#, Unity 3D, In-House Game Engine
Experience Level 3+ Years in Professional Software/Game Development
A Senior Game Developer at Rendered Ideas is more than an employee; you are a key stakeholder in our creative laboratory. We have designed our studio to be a sanctuary for those who love the craft of programming.
As a Senior Game Developer at Rendered Ideas, your mission is to transform ambitious creative concepts into stable, highly optimized, and performant digital realities. You are the bridge between the designer’s imagination and the player’s hardware.
You will collaborate with our tight-knit indie team to develop high-quality games for Mobile (Android, iOS) and PC (Steam). You aren’t just coding a character’s movement; you are deciding the friction, the gravity, and the input latency that makes that movement feel iconic. You have full creative and technical input on the game’s “feel.”
A Senior Game Developer at Rendered Ideas is expected to be a master of the “Game Dev Polymath” mindset. You will dive into:
You will architect independent modules that are stable and highly optimized. We value performance above all else. You will write code that maintains 60 FPS (or higher) across a range of devices, ensuring that our technical standards are the envy of the indie world.
While we utilize Unity 3D, we are equally committed to our In-House Game Engine. You will work across both, giving you a deep understanding of engine architecture, memory management, and system-level programming that most developers never get to see in their entire careers.
You will communicate effectively with artists, designers, and animators. You will act as the technical “translator,” explaining hardware constraints in simple terms and finding brilliant engineering solutions to “impossible” artistic visions.
We are looking for the “1% of coders”—those who have a high aptitude for logic and a deep‑seeded love for the architecture of software.
At many studios, the “Developer” is a service provider. At Rendered Ideas, the developer is the creator. We recognize that an elegant algorithm is as beautiful as a hand‑painted texture.
We encourage our seniors to be “Technical Pioneers.” If you find a performance bottleneck in the rendering pipeline, you don’t just file a report—you solve it. We provide the “Top Notch” profiling tools and the creative silence necessary to do the job right. We don’t believe in “quick and dirty” fixes; we believe in sustainable, high-performance engineering.
Not a Senior Game Developer but still feel like you belong at Rendered Ideas? We are always on the lookout for passionate and talented individuals to join our ranks. Whether you are a rising star in UI/UX, a QA specialist with a passion for breaking things, or a producer who can handle an indie schedule, we want to hear from you. If you think you can contribute to making our games better and would like to join our small, elite team, don’t hesitate to reach out.
We skip the HR buzzwords and dive straight into the code.
1. Code & Portfolio Review: Show us your GitHub or previous projects. We want to see how you structure your logic and how you handle complex systems.
2. Technical Deep-Dive: An interview focused on C++, memory management, and OOP principles.
3. The Logic Challenge: A brief, real-world game development problem to solve. We want to see how you think under the hood.
4. Cultural Sync: A conversation with our founders and creative leads to ensure you’re as obsessed with great games as we are.