A complete application in a minute — tailored resume and cover letter, ready to send.
Are you a veteran artist who has mastered the balance between aesthetic beauty and technical performance? Do you find yourself yearning for a role where your creative voice isn’t just a suggestion, but a foundational pillar of the studio? Rendered Ideas is looking for a Senior 2D Game Artist with a mentor’s heart and a master’s hand to lead our visual storytelling into the next generation of indie gaming.
At Rendered Ideas, we have moved past the era of “factory-style” game production. We don’t answer to external publishers, and we don’t compromise our artistic integrity for client-driven deadlines. We are a self-funded, autonomous collective where the Senior Game Artist acts as both a creator and a guardian of quality. If you have the experience to build worlds and the wisdom to guide others, we invite you to take a seat at our table.
Category Details
Company Name Rendered Ideas
Position Title Senior 2D Game Artist (Generalist & Mentor)
Job Type Full-Time, Permanent
Location Hybrid (Remote-First / Studio Hubs in Mumbai & Bangalore)
Annual CTC Range ₹18,00,000 – ₹35,00,000 (Commensurate with portfolio depth)
Bonus Structure Annual Profit-Sharing Scheme (Independent of base CTC)
Core Software Adobe Photoshop, Illustrator, In-House Engine Tools
Experience Level 3+ Years in Professional Video Game Art
A Senior Game Artist at Rendered Ideas is more than just a high-level asset creator. You are a stakeholder in our creative success and a leader within our culture.
As a Senior Game Artist at Rendered Ideas, you are the bridge between the design team’s abstract concepts and the final polished experience the player sees. Your role is both “hands-on” and “eyes-on.”
You will create art across a massive stylistic range—from hyper-realistic textures to stylized, “cartoon” character designs. You lead the process from the very first concept sketch through to the final implementation within our game engine. You aren’t just drawing; you are building an atmosphere.
A significant portion of your role involves creating character concepts, immersive backgrounds, and environments that feel lived-in. You will produce high-quality texture content for the game world, including diffuse, normal, and specialized maps that ensure our 2D/2.5D worlds have depth and personality.
A game is only as good as its usability. You will design and create the game interface (UI) and menus, ensuring that the aesthetic of the game flows seamlessly into the user experience. You understand that a button isn’t just a button; it’s part of the game’s visual identity.
We expect our Senior Game Artist to be comfortable inside the engine. You will decorate and optimize art assets within our in-house game engine, ensuring that your art looks exactly as intended while respecting the target platform’s hardware constraints.
This is a senior role. You will be expected to guide and mentor junior artists, providing constructive feedback and helping them navigate the complexities of game art production. You will contribute to the evolution of the art pipeline, finding ways to make the whole team faster and more effective.
We are looking for a veteran who has seen projects through from pre-production to the “Live Ops” phase.
At Rendered Ideas, we believe that “Senior” is a title of service. As a Senior Game Artist, you aren’t just here to be the best artist in the room; you’re here to make everyone else better.
You will lead “Art Dailies,” where you help junior artists break through creative blocks. You will help define our internal style guides, ensuring that even as we scale, our games maintain a consistent, high-quality look. We provide you with the time and resources needed to be an effective mentor, recognizing that teaching others is a vital part of your professional growth.
The biggest complaint from senior artists in the industry is the lack of “creative air.” Too often, seniority just means more meetings and less art. We flip that script.