Environment Artist UE

Innowaft

East Godavari

On-site

INR 600,000 - 1,000,000

Full time

14 days+
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Benefits offered by this job

Competitive salary and performance bonuses
Health insurance and wellness programs
Professional development opportunities
Modern tech stack and latest tools
Collaborative and innovative work environment

Job summary

A leading gaming studio in East Godavari, India, seeks a talented Environment Artist (3D Generalist) to create high-quality 3D environments and assets for real-time applications. The ideal candidate should have strong expertise in hard surface modeling, environment creation, and optimization workflows for Unreal Engine. Responsibilities include creating 3D assets, collaborating with teams, and maintaining performance standards. The role offers a competitive salary, health insurance, and modern tools.

Qualifications

  • Strong portfolio demonstrating hard surface modeling and environment design.
  • Proficiency in 3D modeling software such as Blender, Maya, or 3ds Max.
  • Experience with PBR workflows and texture creation.
  • Solid understanding of topology, lighting, composition, and scale.
  • Knowledge of real-time asset optimization techniques.
  • Basic understanding of Unreal Engine material setup and lighting.
  • Ability to work independently and collaboratively.
  • Strong attention to detail and time management skills.

Responsibilities

  • Create high-quality 3D environment assets and hard surface models.
  • Develop detailed props, modular environment pieces, and large-scale environments.
  • Optimize environment assets for real-time performance in Unreal Engine.
  • Integrate 3D assets into Unreal Engine with proper materials, lighting, and LOD setup.
  • Ensure efficient UV mapping, texturing, and baking workflows.
  • Collaborate with level designers and developers to maintain visual consistency.
  • Maintain file organization and follow pipeline standards.
  • Troubleshoot technical issues related to asset performance and integration.

Skills

Hard Surface Modeling
Environment Design & Creation
Unreal Engine Integration
Environment Optimization in Unreal Engine
LOD Creation & Performance Optimization
PBR Texturing Workflow
UV Mapping & Texture Baking
Modular Asset Creation
Lighting & Scene Composition

Education

Bachelor’s degree in Computer Science or Game Development

Tools

Blender
Maya
3ds Max

Job description

We are seeking a talented and detail-oriented Environment Artist (3D Generalist) to create high-quality 3D environments and assets for real-time applications. The ideal candidate has strong expertise in hard surface modeling, environment creation, and optimization workflows for Unreal Engine. You will work closely with the design and development teams to bring immersive worlds to life while maintaining performance standards.

Responsibilities
  • Create high-quality 3D environment assets and hard surface models.
  • Develop detailed props, modular environment pieces, and large-scale environments.
  • Optimize environment assets for real-time performance in Unreal Engine.
  • Integrate 3D assets into Unreal Engine with proper materials, lighting, and LOD setup.
  • Ensure efficient UV mapping, texturing, and baking workflows.
  • Collaborate with level designers and developers to maintain visual consistency.
  • Maintain file organization and follow pipeline standards.
  • Troubleshoot technical issues related to asset performance and integration.
Requirements
  • Strong portfolio demonstrating hard surface modeling and environment design.
  • Proficiency in 3D modeling software such as Blender, Maya, or 3ds Max.
  • Experience with PBR workflows and texture creation.
  • Solid understanding of topology, lighting, composition, and scale.
  • Knowledge of real-time asset optimization techniques.
  • Basic understanding of Unreal Engine material setup and lighting.
  • Ability to work independently and collaboratively.
  • Strong attention to detail and time management skills.
Benefits
  • Competitive salary and performance bonuses.
  • Health insurance and wellness programs.
  • Professional development opportunities.
  • Modern tech stack and latest tools.
  • Collaborative and innovative work environment.
Key Skills
  • Hard Surface Modeling
  • Environment Design & Creation
  • Unreal Engine Integration
  • Environment Optimization in Unreal Engine
  • LOD Creation & Performance Optimization
  • PBR Texturing Workflow (Substrate Workflow if PBR deprecates)
  • UV Mapping & Texture Baking
  • Modular Asset Creation
  • Lighting & Scene Composition Workflow Integration into Unreal Engine
Additional Information

Additional Information: Bachelor’s degree in Computer Science or Game Development preferred

Optional Skills

Optional Skills: Experience in game development pipelines is a plus.

This is an on-site position. Remote or hybrid work options are not available.

Office Location: Rajahmundry, Andhra Pradesh, India.

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