3D Environment Artist - Talent Pool

Side

Bengaluru

On-site

INR 900,000 - 1,300,000

Full time

14 days+
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Job summary

Side, a global video game development and services provider, is seeking an Environment Artist to craft immersive game worlds. You will create high-quality 3D environment assets, collaborate with art leads and designers, and optimize assets for real-time performance across platforms to align with the project's creative vision.

Ideal candidates have 3+ years in the field, contributed to at least one shipped title, and are proficient with Maya, Blender, Photoshop, Substance Painter/Designer, and

Qualifications

  • 3+ years of experience as an Environment Artist in the video game industry.

Responsibilities

  • Create high-quality 3D environment assets aligned with the project's creative vision and gameplay requirements.

Skills

Environment Art
3D Modeling
Texturing
Lighting
UV Mapping
Team Collaboration
Problem Solving
Real-time Optimization

Tools

Maya
Blender
Photoshop
Substance Painter
Substance Designer
Unity
Unreal Engine

Job description

About Side Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

How We Keep You Engaged We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest. Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Key Responsibilities
  • Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project's creative vision and gameplay requirements.
  • Work closely with art leads, game designers, and other team members to craft immersive, visually appealing game worlds.
  • Utilize industry-standard tools to model, texture, and optimize assets for real-time performance across platforms.
  • Contribute to the development and maintenance of art pipelines and workflows to ensure efficient production.
  • Ensure consistency in environmental art style and quality across the project.
  • Collaborate in troubleshooting and resolving artistic or technical issues that arise during production.
  • Stay updated on industry trends and techniques to continuously improve the quality of environment art.
Requirements
Experience
  • 3+ years of experience as an Environment Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
Technical Skills
  • Proficiency with industry-standard tools such as Maya, Blender, Photoshop, Substance Painter/Designer, and either Unity or Unreal Engine.
  • Strong understanding of 3D modeling, UV mapping, texturing, and material creation.
  • Familiarity with optimization techniques for real-time environments.
Artistic Skills
  • Strong eye for composition, lighting, color theory, and detail.
  • Ability to create both realistic and stylized environments as needed.
Collaboration Skills
  • Strong communication and teamwork abilities to collaborate effectively with cross-disciplinary teams.
  • Problem-solving mindset and the ability to adapt to feedback and iterative processes.
Passion for Gaming

Genuine enthusiasm for crafting immersive game worlds.

Preferred Skills
  • Experience working with procedural tools or pipelines (e.g., Houdini).
  • Familiarity with photogrammetry workflows.
  • Knowledge of scripting or technical art tools for workflow efficiency.

Note: Specific requirements may vary depending on project needs.

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