We are searching for an experienced Character Generalist with expertise in creating and preparing production-ready character assets, from concept through final look development, including asset integration, optimization, and delivery within the Unreal Engine pipeline.
Responsibilities
- Model high-quality characters and organic assets suitable for production.
- Create clean UV layouts and perform character texturing.
- Build character rigs and prepare them for animation.
- Animate characters when required for tests, previs, or final shots.
- Develop lookdev for characters, including materials and shaders.
- Contribute to character design and aesthetics, helping shape the visual style.
- Generate or refine character concepts when needed.
- Prepare and integrate character assets for Unreal Engine pipelines.
Requirements
- Strong understanding of character anatomy, form, and aesthetics.
- Ability to model, rig, and animate characters (software-agnostic).
- Solid knowledge of UV mapping and character texturing workflows.
- Experience with look development for organic assets.
- Good eye for design, proportions, and visual storytelling.
Benefits
- Competitive salary and performance bonuses.
- Health insurance and wellness programs.
- Professional development opportunities.
- Modern tech stack and latest tools.
- Collaborative and innovative work environment.
Key Skills: UV Mapping, Look dev for Organic Assets, Model, rig and Animate Characters, Character Anatomy, form and Aesthetics, Animate Characters, Character Assets for Unreal Engine Pipeline.
Additional Information: Character concept art ability, Experience with real-time character pipelines.
Optional Skills: Experience or Knowledge of production pipelines in games, film, or animation.
This is an on-site position. Remote or hybrid work options are not available.
Office Location: Rajahmundry, Andhra Pradesh, India.