3D ARTIST

COMRADO Aerospace

Bengaluru

On-site

INR 500,000 - 1,200,000

Full time

3 days ago
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Job summary

COMRADO Aerospace seeks a creative 3D Artist with strong Blender and Maya skills to craft high-quality models, environments, terrains, and visual assets for simulations, games, and product visualization.

You will model, texture, UV unwrap, light, rig, and animate assets while optimizing for performance. A portfolio demonstrating 3D modelling and visualization skills is mandatory.

Qualifications

  • Proficiency in 3D modelling, texturing, lighting and rendering using Blender and Maya.
  • Strong understanding of topology, texture maps, and UVs for game/film pipelines.
  • Experience with PBR workflows and asset optimization for performance.
  • Portfolio demonstrating 3D modelling and visualization skills is mandatory.
  • Ability to rig, animate, and light scenes for real-time or pre-rendered outputs.

Responsibilities

  • Create high-quality 3D models, textures, UV maps, and environments using Blender and Maya.
  • Perform modelling, sculpting, texturing, UV unwrapping, lighting, rigging, and animation.
  • Optimize 3D assets for performance while maintaining visual quality.
  • Create realistic terrains, environments, and other project-specific assets.
  • Use Blender/Maya plugins and external tools for asset integration.
  • Troubleshoot modelling, texturing, rendering, and integration issues.
  • Collaborate with engineers, designers, and project teams to understand requirements.
  • Incorporate feedback and iterate on assets as required.
  • Stay updated with new 3D tools, techniques, plugins, and industry trends.

Skills

Blender
Maya
3D modelling
Texturing
UV mapping
Sculpting
PBR workflows
Rigging
Animation
Lighting
Substance Painter
Photoshop
Unreal Engine
Unity
VR/AR
Portfolio

Education

Bachelor's degree in Graphic Design
Bachelor's degree in Animation
Bachelor's degree in Computer Science
Bachelor's degree in Multimedia
Bachelor's degree in Game Design

Tools

Substance Painter
Photoshop
Unreal Engine
Unity

Job description

We are looking for a creative and technically skilled 3D Artist proficient in Blender and Maya to create high-quality 3D models, environments, terrains, and visual assets for simulations, games, product visualization, and related applications.

Key Responsibilities
  • Create high-quality 3D models, textures, UV maps, and environments using Blender and Maya.
  • Perform modelling, sculpting, texturing, UV unwrapping, lighting, rigging, and animation.
  • Optimize 3D assets for performance while maintaining visual quality.
  • Create realistic terrains, environments, and other project-specific assets.
  • Use Blender/Maya plugins and external tools for asset integration.
  • Troubleshoot modelling, texturing, rendering, and integration issues.
  • Collaborate with engineers, designers, and project teams to understand requirements.
  • Incorporate feedback and iterate on assets as required.
  • Stay updated with new 3D tools, techniques, plugins, and industry trends.
Education

Bachelor's/master’s degree in graphic design, Animation, Computer Science, Multimedia, Game Design, or a related field.

Required Skills
  • Strong proficiency in Blender and Maya.
  • Strong knowledge of 3D modelling, sculpting, UV mapping, texturing, and rendering.
  • Knowledge of Substance Painter, Photoshop, or similar tools.
  • Understanding of topology, polygon optimization, and PBR workflows.
  • Knowledge of rigging, animation, and lighting.
  • Ability to create realistic terrains and environments.
  • Strong problem-solving and attention to detail.
  • Willingness to learn new tools and technologies.
  • Good communication and collaboration skills.
Preferred

Experience with Unreal Engine/Unity, simulation, gaming, VR/AR, product visualization, or aerospace/defence visualization will be an added advantage.

Portfolio demonstrating 3D modelling and visualization skills is mandatory.

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