Data Annotator - Game Designer

Masai

India

On-site

INR 551,000 - 1,102,000

Part time

5 hours ago
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Job summary

Masai in India seeks experienced Game Designers and Developers to contribute to specialised data annotation, game development evaluation, and AI model training. You will work on existing game projects, engine codebases, and gameplay-related implementations to annotate technical tasks and assess AI-generated solutions.

The role requires analysing code changes, identifying issues, and producing structured annotations for training AI models.

Qualifications

  • 1+ year of professional experience in game development or game design involving hands-on game engine usage.
  • Practical experience with at least one game engine (Godot, Unity, Unreal).
  • Hands-on experience with existing game codebases: understanding, modifying, debugging and extending code.
  • Familiarity with Git/GitHub workflows: branching, commits, PRs, code reviews, resolving comments.
  • Experience using Jira or similar project management tools.
  • Basic understanding of game development concepts, gameplay mechanics, engine configurations, and playtest triage.
  • Ability to navigate unfamiliar repos and trace implementation paths.
  • Experience debugging and fixing software and gameplay-related issues.
  • Strong analytical and problem-solving abilities.
  • Ability to document technical findings clearly.

Responsibilities

  • Analyze existing game projects and understand project structure across engines (Godot, Unity, Unreal).
  • Evaluate codebases, scripts, assets, dependencies and implementation paths.
  • Assess gameplay logic, player interactions and underlying implementation logic.
  • Annotate technical tasks, code changes, engine configurations and workflows.
  • Review AI-generated game development code for compliance with requirements.
  • Identify and analyze gameplay bugs, engine issues, scripting errors and inconsistencies.
  • Evaluate code changes and whether they address intended requirements.
  • Understand engine settings, project configurations, scene structures and components.
  • Interpret playtest feedback to identify technical improvements.
  • Review Git/GitHub workflows: branches, commits, PRs, reviews.
  • Provide structured technical annotations and feedback with accuracy.

Skills

Game engine usage
Code debugging
Git/GitHub
Jira
Gameplay analysis
Documentation
Playtest triage
Problem solving

Tools

Godot
Unity
Unreal Engine

Job description

About The Role

We are looking for experienced Game Designers and Game Developers to contribute to specialised technical data annotation, game development evaluation, and AI model training projects.This is a specialised technical role that goes beyond traditional game design or gameplay testing. Professionals will work with existing game projects, game engine codebases, development repositories, and gameplay-related implementations to analyse, evaluate, and annotate technical tasks. The work requires an understanding of game development environments, game engine configurations, gameplay mechanics, software implementation, and debugging workflows. Selected professionals will help evaluate AI-generated game development solutions, analyse gameplay-related code changes, identify implementation issues, and produce structured technical annotations that can be used to train and evaluate AI models.

About The Role

We are looking for experienced Game Designers and Game Developers to contribute to specialised technical data annotation, game development evaluation, and AI model training projects.This is a specialised technical role that goes beyond traditional game design or gameplay testing. Professionals will work with existing game projects, game engine codebases, development repositories, and gameplay-related implementations to analyse, evaluate, and annotate technical tasks. The work requires an understanding of game development environments, game engine configurations, gameplay mechanics, software implementation, and debugging workflows. Selected professionals will help evaluate AI-generated game development solutions, analyse gameplay-related code changes, identify implementation issues, and produce structured technical annotations that can be used to train and evaluate AI models.

Key Responsibilities
  • Game Project Analysis: Navigate and understand existing game development projects built using Godot, Unity, Unreal Engine, or similar game engines.
  • Codebase Evaluation: Analyse game project repositories, understand their structure, identify relevant scripts, assets, dependencies, and implementation paths.
  • Gameplay Logic Assessment: Review gameplay mechanics, game systems, player interactions, and underlying implementation logic.
  • Technical Data Annotation: Annotate game development tasks, code changes, gameplay implementations, engine configurations, and technical workflows.
  • AI-Generated Code Evaluation: Review AI-generated game development code and assess whether the implementation meets the specified gameplay and technical requirements.
  • Debugging & Issue Identification: Identify and analyse gameplay bugs, engine-related issues, scripting errors, and implementation inconsistencies.
  • Code Modification Assessment: Evaluate changes made to existing game codebases and determine whether they correctly address the intended requirements.
  • Game Engine Configuration: Understand and assess engine settings, project configurations, scene structures, and relevant development components.
  • Playtest & Feedback Analysis: Interpret player feedback, playtest observations, gameplay issues, and bug reports to identify relevant technical improvements.
  • Repository & Version Control Review: Work with Git/GitHub workflows, including branches, commits, pull requests, and code reviews.
  • Documentation & Quality Assessment: Provide structured technical annotations, explanations, and evaluation feedback while maintaining high standards of accuracy.
Required Skills & Qualifications
  • 1+ year of professional experience in game development or game design involving hands-on game engine usage.
  • Practical experience working with at least one game engine, such as Godot, Unity, or Unreal Engine.
  • Hands-on experience working with existing game codebases, including understanding, modifying, debugging, and extending code.
  • Familiarity with Git/GitHub workflows, including branching, commits, pull requests, code reviews, and resolving review comments.
  • Experience using Jira or similar project/task management tools.
  • Basic understanding of game development concepts, gameplay mechanics, engine configurations, and player feedback/playtest triage.
  • Ability to navigate unfamiliar repositories, identify relevant files and dependencies, and trace implementation paths.
  • Experience debugging, troubleshooting, and fixing software and gameplay-related issues.
  • Strong analytical and problem-solving abilities.
  • Ability to document technical findings and communicate implementation-related observations clearly.
Time Commitment
  • Minimum 2 hours of dedicated work per day.
  • 6 working days per week.
  • Part‑time engagement with flexible working hours, subject to project deadlines and task requirements.
  • Professionals must be available consistently and meet the expected quality and delivery standards.
Ideal Candidates

This opportunity is suitable for Game Developers, Technical Game Designers, Gameplay Programmers, and professionals with hands‑on experience in game engines, game development repositories, gameplay debugging, and technical implementation.

Skills: data annotation,analysis,data,code evaluation,code,game development

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