Game Developer – Remote (M1)

eDataBae

India

On-site

INR 800,000 - 1,200,000

Full time

2 days ago
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Job summary

eDataBae in India is seeking experienced Game Developers to contribute to a project focused on evaluating and improving AI capabilities in game creation and interaction. You will build playable scenes, design debugging scenarios, and craft feature tasks within game projects.

You will write clear task instructions, create reference solutions, and define measurable success criteria. A portfolio demonstrating game development work is highly valued, with strong engine and scripting skills preferred.

Qualifications

  • Experience in game development through AAA, indie, solo, hobby, or personal projects.
  • Strong proficiency with at least one major game engine: Unity, Godot, or Unreal Engine.
  • Experience with relevant scripting or development technologies such as C#, GDScript, C++, or Blueprints.
  • Strong understanding of gameplay implementation, debugging, and testing.
  • Ability to identify and resolve gameplay issues through playtesting.
  • Strong written communication skills for creating precise task instructions.
  • A portfolio or verifiable game development work is strongly preferred.
  • Experience in game QA, technical design, systems design, automated testing, or AI evaluation is a plus.
  • Previous AI experience is not required.

Responsibilities

  • Build small-scale game projects or interactive scenes using a major game engine.
  • Create realistic gameplay bugs and debugging challenges.
  • Develop feature tasks involving multiple gameplay systems and mechanics.
  • Write clear task instructions and acceptance criteria.
  • Create reference solutions for bugs and feature implementations.
  • Define measurable success criteria and expected in-game outcomes.
  • Playtest tasks end-to-end to ensure they are reliable and solvable.
  • Apply your game development expertise to support AI evaluation workflows.

Skills

Game development
Gameplay
Playtesting
Bug debugging

Tools

Unity
Godot
Unreal Engine
C#
GDScript
C++
Blueprints

Job description

We are looking for experienced Game Developers to contribute to a project focused on evaluating and improving AI capabilities in game creation and interaction.

You’ll use your practical game development expertise to create realistic gameplay challenges, debugging scenarios, and feature tasks within game projects.

What You’ll Do
  • Build small-scale game projects or interactive scenes using a major game engine.
  • Create realistic gameplay bugs and debugging challenges.
  • Develop feature tasks involving multiple gameplay systems and mechanics.
  • Write clear task instructions and acceptance criteria.
  • Create reference solutions for bugs and feature implementations.
  • Define measurable success criteria and expected in-game outcomes.
  • Playtest tasks end-to-end to ensure they are reliable and solvable.
  • Apply your game development expertise to support AI evaluation workflows.
What We’re Looking For
  • Demonstrated experience in game development through AAA, indie, solo, hobby, or personal projects.
  • Strong proficiency with at least one major game engine:
    • Unity
    • Godot
    • Unreal Engine
  • Experience with relevant scripting or development technologies such as C#, GDScript, C++, or Blueprints.
  • Strong understanding of gameplay implementation, debugging, and testing.
  • Ability to identify and resolve gameplay issues through playtesting.
  • Strong written communication skills for creating precise task instructions.
  • A portfolio or verifiable game development work is strongly preferred.
  • Experience in game QA, technical design, systems design, automated testing, or AI evaluation is a plus.
  • Previous AI experience is not required.

Skills: game development,game engine,gameplay

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