Game Designer

TigerHire

India

Remote

INR 3,910,000 - 10,426,000

Part time

35 hours ago
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Benefits offered by this job

Remote work
Part-time engagement

Job summary

Neev Labs, a frontier AI data company, is seeking a Game Designer for a flexible, remote engagement. You will work on existing game projects using engines like Godot, Unity, or Unreal, debugging, extending code, and improving gameplay experience.

The role fits 10-15 hours per week with an hourly pay range of $30-$80, depending on experience. Ideal candidates have hands-on game development experience, knowledge of Git/GitHub workflows, and the ability to navigate unfamiliar repositories and

Qualifications

  • 1+ year of professional game development experience using Godot, Unity, Unreal Engine, or similar engine.
  • Experience reading and modifying existing game codebases.
  • Strong debugging and troubleshooting abilities.
  • Familiarity with version control workflows and playbook.

Responsibilities

  • Navigate game projects built with Godot, Unity, or Unreal Engine.
  • Analyze code to understand gameplay systems and project structure.
  • Modify, debug, and extend existing game implementations per requirements.
  • Investigate gameplay issues and engine-related problems.
  • Identify files, scripts, assets, and configs needed for changes.
  • Trace implementation paths and how systems interact.
  • Review player feedback to prioritize issues.
  • Support triage and translate problems into tasks.
  • Implement fixes to improve stability and player experience.
  • Use Git for version control and code reviews.
  • Track bugs and tasks using Jira or similar tools.
  • Communicate progress with team and incorporate feedback.

Skills

Game development
Debugging
Analytical problem-solving
Independent work
Remote collaboration

Tools

Git/GitHub
Jira

Job description

Posted by Masai | Opportunity with Neev Labs

About Neev Labs

Neev Labs unlocks the world's knowledge to advance frontier AI. The company sources, prepares, and licenses enterprise data, combining domain expertise with rigorous quality standards for AI model training and evaluation. Its mission is to make real-world knowledge a foundation for more capable AI.

About the Role

Neev Labs is looking for a Game Designer with practical game development experience and the ability to work with existing game projects. The role involves understanding game mechanics and project structures, navigating unfamiliar repositories, investigating gameplay issues, and implementing modifications to improve functionality and player experience.

The ideal candidate should have hands‑on experience with a game engine such as Godot, Unity, or Unreal Engine, along with a solid understanding of debugging, version control, and collaborative development workflows.

This opportunity is suited to professionals who enjoy exploring existing games, troubleshooting technical and gameplay issues, and contributing to iterative improvements through a flexible, remote engagement.

Key Responsibilities
  • Navigate and understand existing game projects developed using Godot, Unity, Unreal Engine, or similar game engines.
  • Analyse existing game codebases to understand gameplay systems, mechanics, project structure, and dependencies.
  • Modify, debug, and extend existing game implementations based on project requirements.
  • Investigate and troubleshoot gameplay issues, software bugs, engine-related problems, and unexpected behaviour.
  • Identify relevant files, scripts, assets, dependencies, and configuration settings required to implement changes.
  • Trace implementation paths to understand how different game systems and components interact.
  • Review player feedback and playtest findings to identify, categorise, and prioritise gameplay issues.
  • Support playtest issue triage and help translate reported problems into actionable development tasks.
  • Implement and validate fixes to improve game functionality, stability, and the overall player experience.
  • Use Git/GitHub for version control, branching, commits, pull requests, and code reviews.
  • Track bugs, development tasks, and issue resolution using Jira or similar project management tools.
  • Collaborate with team members, incorporate review feedback, and communicate progress on assigned tasks.
Required Qualifications
  • 1+ year of professional game development experience using Godot, Unity, Unreal Engine, or a similar game engine.
  • Hands‑on experience working with existing game codebases, including understanding, modifying, debugging, and extending code.
  • Basic understanding of game development concepts, gameplay mechanics, and engine configuration.
  • Familiarity with player feedback analysis and playtest issue triage.
  • Experience with Git/GitHub workflows, including branching, commits, pull requests, code reviews, and resolving review comments.
  • Experience using Jira or similar project/task management tools for tracking bugs and development tasks.
  • Ability to navigate unfamiliar repositories, identify relevant files and dependencies, and trace implementation paths.
  • Strong debugging, troubleshooting, and analytical problem‑solving skills.
  • Ability to work independently and adapt to existing project structures and development practices.
  • Opportunity Highlights
  • Shared By: Masai
  • Time Commitment: 10-15 hours per week
  • Hourly Pay: $30-$80, based on experience and expertise
  • Work Arrangement: Flexible, remote opportunity
Why Consider This Opportunity?

Work with established game projects and practical development challenges.

Apply your game development skills to debugging, gameplay improvements, and project enhancement.

Gain experience working with different game engines and codebase structures.

Enjoy the flexibility of a remote, part‑time engagement.

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