2D Spine Animator

Arkain

Bengaluru

On-site

INR 600,000 - 900,000

Full time

14 days+

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Job summary

Arkain Games seeks a talented Animator with a strong gaming background to craft visually engaging slot game experiences. The role blends technical mastery of 2D tools with storytelling to enhance gameplay across reels, symbols, and bonus features.

Candidates should have hands-on experience with Spine animations, game engines, and AI-driven previsualization tools, plus a keen eye for UI motion and asset optimization on mobile and web platforms.

Qualifications

  • Experience in slot game development.
  • Familiarity with AI-powered animation concepting tools.
  • Experience with Spine features: meshes, weighted bones, IK constraints, skins, path constraints.
  • Experience integrating Spine animations into game engines (Unity, Cocos, PixiJS, or HTML5 runtimes).
  • Understanding of slot game mechanics (reels, win celebrations, free spins, bonus features).
  • Experience with particle effects and VFX tools (Unity Particle System, After Effects plugins like Trapcode, or Spine-compatible).
  • Basic illustration or concept art to rough out ideas.
  • Knowledge of texture atlases, sprite optimization, memory budgeting for mobile/web.

Skills

2D animation
Spine animations
UI animation
AI animation tools
Particle effects
Texture atlas
Sprite optimization
Memory budgeting
Game engine integration
Previsualization tools
Concept art
Animation storytelling
Git/Perforce
US market exposure

Tools

Spine
Unity
After Effects
Runway
Kling
Pika

Job description

We are seeking a talented Animator with a strong background in gaming and a passion for creating visually engaging slot game experiences.

The ideal candidate will bring animation expertise, combining technical mastery of 2D tools with creative storytelling that enhances gameplay.

Required Experience
  • Experience in slot game development is highly desirable, and familiarity with AI-powered animation concepting tools will set you apart.
  • Experience with Spine features like meshes, weighted bones, IK constraints, skins, and path constraints for complex character and symbol animations
  • Familiarity with integrating Spine animations into game engines (Unity, Cocos, PixiJS, or HTML5 runtimes)
  • Understanding of slot game mechanics such as reels, win celebrations, big win/mega win sequences, free spins, and bonus features
  • Experience with particle effects and VFX tools (Unity Particle System, After Effects plugins like Trapcode, or Spine-compatible particle workflows)
  • Basic illustration or concept art skills to rough out ideas or adjust assets on your own
  • Knowledge of texture atlases, sprite optimization, and memory budgeting for mobile and web platforms
  • Exposure to the US gaming market and an understanding of what players there respond to visually
  • Experience creating UI animations (buttons, transitions, pop-ups, loaders) alongside in-game animation
  • Comfort with version control tools like Git or Perforce in a team pipeline
  • Hands-on experience with AI video or motion tools (Runway, Kling, Pika, etc.) used to speed up previsualization
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