2D Spine Animator

Primum Talent Group

Bengaluru

On-site

INR 1,800,000 - 3,000,000

Full time

8 days ago

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Job summary

Primum Talent Group is seeking a talented Animator with a strong background in gaming to create engaging slot game experiences. You will deliver high-quality 2D animations for characters, symbols, and effects, while collaborating with design and development teams to ensure gameplay aligns with mechanics.

The ideal candidate has 5+ years in the gaming industry, hands-on experience with Spine, After Effects, Photoshop, Blender and Unity, and familiarity with AI-powered animation concepting tools

Qualifications

  • 5+ years of professional experience in the gaming industry as an animator.
  • Hands-on with industry-standard 2D animation tools (e.g., Spine, After Effects, Photoshop, Blender, Unity).
  • Strong understanding of timing, motion, and visual storytelling in interactive environments.
  • Experience in slot game animation or casino-style games (preferred).
  • Familiarity with AI tools for animation concepting (generative design, motion AI, video generation).

Responsibilities

  • Design and produce high-quality 2D animations for slot games, including characters, symbols, transitions, and effects.
  • Collaborate closely with game designers, artists, and developers to ensure animations align with gameplay mechanics and enhance player engagement.
  • Develop animation pipelines and workflows optimized for slot game production.
  • Conceptualize and prototype animation ideas using AI-assisted tools to accelerate creative exploration.
  • Ensure animations meet performance and technical requirements across multiple platforms.
  • Contribute to the creative direction of slot titles, bringing fresh ideas and innovative visual storytelling.

Skills

2D animation
Spine
After Effects
Unity
Slot games
AI tools

Tools

Spine
After Effects
Blender
Unity
Photoshop

Job description

We are seeking a talented Animator with a strong background in gaming and a passion for creating visually engaging slot game experiences. The ideal candidate will bring animation expertise, combining technical mastery of 2D tools with creative storytelling that enhances gameplay. Experience in slot game development is highly desirable, and familiarity with AI-powered animation concepting tools will set you apart.

Key Responsibilities
  • Design and produce high-quality 2D animations for slot games, including characters, symbols, transitions, and effects.
  • Collaborate closely with game designers, artists, and developers to ensure animations align with gameplay mechanics and enhance player engagement.
  • Develop animation pipelines and workflows optimized for slot game production.
  • Conceptualize and prototype animation ideas using AI-assisted tools to accelerate creative exploration.
  • Ensure animations meet performance and technical requirements across multiple platforms.
  • Contribute to the creative direction of slot titles, bringing fresh ideas and innovative visual storytelling.
Required Skills
  • 5+ years of professional experience in the gaming industry as an animator.
  • Hands-on expertise with industry-standard 2D animation tools (e.g., Spine, After Effects, Photoshop, Blender, Unity, etc,).
  • Strong understanding of timing, motion, and visual storytelling in interactive environments.
  • Experience in slot game animation or casino-style games (preferred).
  • Familiarity with AI tools for animation concepting (e.g., generative design, motion AI, video generation).
  • Ability to work in a fast-paced, collaborative environment with cross-functional teams.
Nice to Have
  • Experience with Spine features like meshes, weighted bones, IK constraints, skins, and path constraints for complex character and symbol animations
  • Familiarity with integrating Spine animations into game engines (Unity, Cocos, PixiJS, or HTML5 runtimes)
  • Understanding of slot game mechanics such as reels, win celebrations, big win/mega win sequences, free spins, and bonus features
  • Experience with particle effects and VFX tools (Unity Particle System, After Effects plugins like Trapcode, or Spine-compatible particle workflows)
  • Basic illustration or concept art skills to rough out ideas or adjust assets on your own
  • Knowledge of texture atlases, sprite optimization, and memory budgeting for mobile and web platforms
  • Exposure to the US gaming market and an understanding of what players there respond to visually
  • Experience creating UI animations (buttons, transitions, pop-ups, loaders) alongside in-game animation
  • Comfort with version control tools like Git or Perforce in a team pipeline
  • Hands-on experience with AI video or motion tools (Runway, Kling, Pika, etc.) used to speed up previsualization
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