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A leading game development studio is seeking a versatile Technical Artist to join their team. In this hybrid/remote position, you will work closely with game designers and artists to implement shaders, dynamic visual effects, and asset integration. Ideal candidates will have proven experience in game development, deep expertise with Unreal Engine, and proficiency with industry-standard 3D software. This role offers an opportunity to contribute to innovative gaming projects and enhance visual quality across various platforms.
Contract: (Hybrid / Remote)
We're seeking a versatile Unreal Engine-focused Technical Artist to join our team. You’ll serve as the bridge between art and tech working closely with game designers and artists to bring our creative vision to life. Your expertise will be crucial in developing and implementing shaders, dynamic visual effects, and the integration of assets.
We are a BAFTA-winning games studio inventing new ways to play for everyone. We harness the power of play to create the experiences of tomorrow.
Founded in 2000, PRELOADED believes that play in all contexts and for all audiences has the potential to impact our world positively. As a cross‑disciplinary team of artists, designers, play specialists and creative technologists we are united by this shared mission – what we call Play with Purpose.
Together we craft a diverse range of playful experiences. We help organisations, brands and institutions engage next‑generation audiences and collaborate with technology platforms to imagine the future of play.
3ds Max, Computer Graphics, Perforce, Zbrush, Unreal Engine, Maya, Painting, Teaching, Adobe Photoshop, Digital Art, Music Therapy, Unity