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Sound Designer - Metaverse

Meta

London

On-site

GBP 70,000 - 90,000

Full time

Yesterday
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Job summary

A leading technology company in London seeks an experienced Sound Designer to join their Metaverse Events and Avatars team. This role involves creating immersive audio experiences, collaborating on sound design standards, and managing project milestones. The ideal candidate will have over 10 years of experience in sound design, highly proficient in industry-standard software, and a strong background in immersive technologies. This position offers the opportunity to influence product quality across various platforms.

Qualifications

  • 10+ years of experience creating sonic experiences for products.
  • Experience communicating with technical teams and software developers.
  • Understanding of human-centered design.

Responsibilities

  • Create world-class sound design for immersive experiences.
  • Collaborate closely with partners for planning and execution of sound design.
  • Maintain audio design standards and guidelines.

Skills

Audio middleware (Wwise, FMOD)
Sound design synthesis and plugins
Pro Tools and other DAWs
Music production
Project management
Troubleshooting and problem-solving
Time-management and organizational skills

Tools

Unity
Unreal
Job description
Overview

Creative Audio is a centralized team that touches every product Meta produces, making our team integral to the company. We collaborate with product and creative teams across Meta to design audio for video, post-production audio, final mixing and mastering, audio field recording, sound effects, and large scale content projects across a wide range of software and hardware, including but not limited to your phone, glasses, VR headsets and a mix of Augmented Reality/Mixed Reality across these devices. Creative Audio is looking for an experienced Sound Designer to join our Metaverse Events and Avatars team at Meta. As a Sound Designer, you must have a passion for sound, and a demonstrated history of sound design for interactive and immersive experiences. You will be an instrumental part in the day-to-day sound design across Meta audio experiences. In this role you will collaborate closely with other team members and cross-functional product teams, as well as provide creative feedback. You will also be supporting game audio from our game studios, and entertainment content team, music and sports.

Responsibilities
  1. Create world-class sound design for immersive experiences
  2. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
  3. Gain an understanding of product voice in order to maintain quality and leverage existing content for product consistency and efficiency
  4. Contribute to the development of sound design systems by establishing audio design standards, guidelines, and best practices, while being the go-to expert for all things sound, including design standards, best practices, and implementation guidelines.
  5. Prepping and testing for implementation accuracy, as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
  6. Execute in a fast-paced and highly fluid environment
  7. Collaborate closely with other sound designers to ensure systems alignment across products
  8. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation.
  9. Influence key business decisions within the organization and product/business area, leveraging clear data-driven decision making
  10. Influence and create unique, memorable sonic experiences in order to maintain quality and leverage existing resources for product consistency and efficiency
Minimum Qualifications
  1. 10+ years of experience creating sonic experiences for products in mobile, hardware, and non-traditional or immersive environments.
  2. Experience with audio middleware (Wwise, FMOD).
  3. Experience creating original sound design for high-profile products or experiences.
  4. Experience with sound design synthesis and latest plugins.
  5. Proven communication and collaboration skills.
  6. Demonstrated music production experience.
  7. Demonstrated skills in Pro Tools and/or other professional DAW’s.
  8. Understanding of human-centered design.
  9. Experience managing, scoping and communicating project milestones and deliverables.
  10. Experience testing implementation of sounds.
  11. Troubleshooting and problem solving skills.
  12. Time-management and organizational skills to meet delivery specifications and deadlines.
  13. Understanding of Design Systems and systems thinking.
  14. Understand accessibility requirements.
  15. Experience communicating with technical teams and software developers to ensure seamless and efficient sound implementation.
  16. Experience operating autonomously and execute successfully.
  17. Experience in game audio and film, voice over, sound effect, foley, mixing, implementation essential.
  18. Experience communicating and collaborating with XFN teams.
Preferred Qualifications
  1. Experience in designing audio for AR and VR experiences.
  2. Experience with game engines (Unity, Unreal).
  3. Experience recording in a studio and on location.
  4. Post-production skills, including editing and mastering.
  5. Knowledge of acoustics, equipment set ups and calibration.
  6. Experience mixing in a variety of formats, including spatial audio.
  7. Understanding of programming and technical sound paradigms in VR, AR, or other immersive mediums.
  8. Experience in managing projects and sound design teams.

Industry: Internet

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