Senior Technical Animator - Remote Europe Unreal Combat

Flix Interactive Ltd

West Midlands

Hybrid

GBP 50,000 - 70,000

Full time

12 days ago

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Benefits offered by this job

Private health and dental care
28 days vacation + Christmas leave
Team social events and charity drives
Two company parties per year, all-exp.
Employee Assistance Programme
Remote work within Europe
Gamepass or PS Plus subscription
Flexible core hours

Job summary

Flix Interactive busca un Senior Technical Animator para trabajar en Unreal Engine, con foco en sistemas de animación y combate cuerpo a cuerpo. Se valorará experiencia con motion capture y pipelines de animación para entregar movimientos fluidos y reactivos en un entorno de desarrollo de videojuegos.

La posición es permanente, con opción de trabajar totalmente remoto dentro de Europa o desde West Midlands (UK).

Qualifications

  • 7 años de experiencia profesional en animación técnica o equivalente.
  • Experiencia demostrable en juegos de combate cuerpo a cuerpo, con timing, anticipación, impacto y transiciones.
  • Fuertes habilidades de animación de personaje, incluidos motion capture y datos de animación existentes.
  • Conocimiento práctico de Unreal Engine: Animation Blueprints, state machines, blend spaces y montages.

Responsibilities

  • Refinar y adaptar assets de animación existentes, incluido motion capture, para gameplay y rendimiento.
  • Implementar y mantener sistemas de animación en Unreal Engine: Animation Blueprints, state machines, blend spaces, montages.
  • Trabajar con motion matching, motion warping, root motion, IK y Control Rig.
  • Colaborar con el Lead Combat Designer en ataques, combos, esquivas y transiciones entre locomoción y combate.
  • Equilibrar la calidad de animación con respuesta jugable, cuidando timing, peso y legibilidad.
  • Usar notifies y montage sections para coordinar animación con events de gameplay.
  • Diagnosticar incidencias y optimizar rendimiento de animación.
  • Documentar sistemas y flujos de trabajo para el equipo.

Skills

Animation technique
Motion capture
Unreal Engine
Animation Blueprints
State machines
Blend spaces
Animation montages
Motion matching
Motion warping
Root motion
IK
Control Rig
Retargeting
Gameplay integration
Profiling
Blender
Maya
Python scripting

Tools

Unreal Engine
Blender
Maya
Python

Job description

Flix Interactive busca un Senior Technical Animator para trabajar en Unreal Engine, con foco en sistemas de animación y combate cuerpo a cuerpo. Se valorará experiencia con motion capture y pipelines de animación para entregar movimientos fluidos y reactivos en un entorno de desarrollo de videojuegos.

La posición es permanente, con opción de trabajar totalmente remoto dentro de Europa o desde West Midlands (UK).

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