Senior Technical Animator — Hybrid (London) & Unreal Expert

Zyngacareers

Greater London

Hybrid

GBP 60,000 - 90,000

Full time

14 days+

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Benefits offered by this job

Competitive salary & discretionary (年度
26 days holiday + bank holidays + 2 PD
Private medical & dental insurance
Pension plan with double matching
Life insurance & income protection
Mental health support
Stock Purchase Plan
Flexible working hours
Weekly happy hours & social events
Rail season ticket & cycle to work

Job summary

Zynga is seeking a Senior Technical Animator in London to join our team supporting a new unannounced project. You will work with the Animation Team to deliver and bring to life our characters, focusing on rigging, animation pipelines, and mobile-friendly optimization.

You will collaborate with Lead Animator and Art Director, work in a hybrid setup with 2 days in the London office and 3 days remote, and leverage your expertise in Unreal Engine and major third-party rigging systems to push

Qualifications

  • Expert knowledge of the skeletal pipeline from Rigging to exporting finalised characters into game, with a speciality of understanding mobile limitations.
  • Expert in how animation systems work in Unreal Engine, debug, modify and being able to create them in game engines from scratch.
  • Have expert knowledge of retargeting and shared skeleton pipeline, both in and out of engine and can expand into retargeting between non matching skeletons.
  • Understand the setup of cloth sim and dynamics in both Engine and 3D software, the application of such and the requirements and limitations of its use on mobile.
  • Proficient in 3D software relevant scripting languages; MEL, Python, Max Script, etc.
  • Foundational knowledge of rigging; using bones, IK, Splines, Blend Shapes, Skinning, node editing and setting up animation blueprints in Unreal.
  • Have advanced knowledge of major third party rigging systems used in the industry; Advanced Skeleton, Rapid Rig, mGear etc.
  • Experience in animation systems that are scalable and able to work on a wide range of mobile devices.
  • Complete ownership of pipeline with good documentation and communication.

Responsibilities

  • Create and maintain the rigging and technical animation pipeline for projects.
  • Play a key role in implementing characters as part of the Animation Team.
  • Report to the Lead Animator and Art Director.

Skills

Skeletal pipeline
Unreal Engine
Retargeting
Cloth sim / dynamics
Scripting in MEL / Python / Max Script
Rigging fundamentals
Advanced rigging systems
Mobile device optimization
Pipeline ownership & documentation

Tools

Unreal Engine tools
MEL
Python
Max Script

Job description

Zynga is seeking a Senior Technical Animator in London to join our team supporting a new unannounced project. You will work with the Animation Team to deliver and bring to life our characters, focusing on rigging, animation pipelines, and mobile-friendly optimization.

You will collaborate with Lead Animator and Art Director, work in a hybrid setup with 2 days in the London office and 3 days remote, and leverage your expertise in Unreal Engine and major third-party rigging systems to push

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