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Homa is seeking a level designer to own the level design for a hybrid casual RPG. You will design, build, and tune levels directly in Unity, shaping layouts, encounters, pacing, and difficulty. You will scale content using an AI pipeline and your design judgment to deliver engaging experiences.
You will balance health and damage, polish levels for the final feel, and drive the design roadmap with clear specs and data-driven iteration. AI will be a daily tool in your workflow.
Homa is seeking a level designer to own the level design for a hybrid casual RPG. You will design, build, and tune levels directly in Unity, shaping layouts, encounters, pacing, and difficulty. You will scale content using an AI pipeline and your design judgment to deliver engaging experiences.
You will balance health and damage, polish levels for the final feel, and drive the design roadmap with clear specs and data-driven iteration. AI will be a daily tool in your workflow.