Level Designer — Create Immersive Data-Driven Levels

Moon Active

Greater London

Sur place

GBP 45 000 - 75 000

Plein temps

Il y a 5 jours
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Résumé du poste

Moon Active is seeking a passionate Level Designer for the Coin Master studio. You will design engaging levels, craft difficulty curves, and balance gameplay using data and user feedback.

You will lead cross-functional teams, guide Art and Tech Art, and drive levels from concept to live production, meeting deadlines while exploring new tools and AI-driven workflows to scale production.

Qualifications

  • ,Proven experience in the gaming industry in hands-on or creative roles (Level Designer, Game Designer, Tech Artist, or Product Manager).
  • -Basic working knowledge of Unity or other game engines and quick mastery of internal level editors.
  • -Strong project management and interpersonal skills to guide cross-functional teams.
  • - Keen eye for composition, aesthetics and visual storytelling with a product design mindset.
  • -Proven experience in continuous, data-driven level balancing using metrics and A/B testing.
  • -Proactive ownership-driven approach to overcoming design challenges and bottlenecks.
  • -Deep love for gaming, especially casual mobile titles.

Responsabilités

  • Design, build, and visually dress engaging levels and mini-games from concept to final polish using internal tools and Unity.
  • Plan level progression and craft difficulty curves using data, A/B test results and user feedback to balance the experience.
  • Guide and collaborate with Art, Animation, and Tech Art teams, providing clear feedback for visuals.
  • Take ownership of driving levels to production, leading cross-functional teams to meet deadlines and schedules.
  • Pitch and contribute ideas for new game mechanics, obstacles and themes to keep gameplay varied.
  • Apply game design and UX principles to ensure optimal layout and player satisfaction.
  • Continuously improve the level creation pipeline and explore AI-driven workflows to scale production.

Connaissances

Level design
Game design
Project management
Data-driven balancing

Outils

Unity

Description du poste

Moon Active is seeking a passionate Level Designer for the Coin Master studio. You will design engaging levels, craft difficulty curves, and balance gameplay using data and user feedback.

You will lead cross-functional teams, guide Art and Tech Art, and drive levels from concept to live production, meeting deadlines while exploring new tools and AI-driven workflows to scale production.

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