Mobile Graphics Engineer: Shaders & Render Pipelines

pixeltoysltd

Royal Leamington Spa

On-site

GBP 50,000 - 70,000

Full time

9 days ago
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Benefits offered by this job

Competitive salary
25 days annual leave
Discretionary Bonus Scheme
Long service days (duvet days)
Private Medical Insurance (including</

Job summary

Pixel Toys in Leamington Spa is seeking a Graphics Programmer to shape the visuals of our multi-platform mobile titles. You will design, implement and optimise shader pipelines, work with C# or C++, and collaborate with artists and engineers to balance quality and performance.

The role emphasizes mobile performance, Vulkan/Metal, SRPs, and a pragmatic approach to cross-platform graphics, profiling on-device, and delivering polished visuals across devices.

Qualifications

  • Professional programming experience in C# or C++
  • Shader development with HLSL/GLSL/CG, preferably with PBR workflows
  • Experience with Unity Scriptable Render Pipelines (SRPs) and render passes
  • On-device mobile graphics profiling and optimisation for Android/iOS hardware
  • Familiarity with Vulkan and Metal APIs
  • Strong 3D math and asset optimisation skills
  • Collaborative mindset with cross-functional teams

Responsibilities

  • Establish graphics quality and performance across multi-platform mobile titles
  • Architect, prototype, and implement graphics systems for visual polish and efficiency
  • Write and maintain shaders and graphics features considering memory usage and thermal limits

Skills

C# or C++
Shader programming
HLSL/GLSL/CG
Unity SRPs
Mobile profiling
Vulkan & Metal
3D math
Collaboration

Job description

Pixel Toys in Leamington Spa is seeking a Graphics Programmer to shape the visuals of our multi-platform mobile titles. You will design, implement and optimise shader pipelines, work with C# or C++, and collaborate with artists and engineers to balance quality and performance.

The role emphasizes mobile performance, Vulkan/Metal, SRPs, and a pragmatic approach to cross-platform graphics, profiling on-device, and delivering polished visuals across devices.

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