Level Designer: Craft Epic Space MMO Missions

Cloud Imperium Games

Manchester

On-site

GBP 40,000 - 70,000

Full time

14 days+
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Job summary

Cloud Imperium Games in Manchester is seeking a Level Designer to join Star Citizen's design team. You will design and implement gameplay content, craft mission flow, and block spaces for multiplayer experiences.

Collaborate with art/environment teams, work with visual scripting, and your level design skills to create immersive environments. You will contribute to design discussions, adapt to feedback, and help push quality in a fast-paced, creative studio.

Qualifications

  • Design and implement gameplay content that pushes the boundaries and quality for Star Citizen.
  • Implementation of mission flow and logic in our proprietary engine and visual scripting software.
  • Assist in the creation of realistic environments by working with the Art Environment team and blocking out spaces for gameplay.
  • Contribute to design discussions and assist in solving design challenges that strive for quality above all.

Responsibilities

  • Design and implement gameplay content that pushes the boundaries and quality for Star Citizen.
  • Implementation of mission flow and logic in our proprietary engine and visual scripting software.
  • Assist in the creation of incredibly realistic and breath-taking environments by working closely with the Art Environment team and blocking out spaces for gameplay.
  • Contribute to design discussions and assist in solving various design challenges that strive for quality above all else.
  • Implementation of feedback from Design leads and balancing content based on playtesting.

Skills

Unreal Engine expertise
Visual scripting
Team collaboration
Problem-solving
Deadline management
Communication
Spatial design
Gameplay balance
Open world design
Multiplayer design

Tools

Unreal Engine 4/5
CryEngine
Unity

Job description

Cloud Imperium Games in Manchester is seeking a Level Designer to join Star Citizen's design team. You will design and implement gameplay content, craft mission flow, and block spaces for multiplayer experiences.

Collaborate with art/environment teams, work with visual scripting, and your level design skills to create immersive environments. You will contribute to design discussions, adapt to feedback, and help push quality in a fast-paced, creative studio.

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