Technical Designer — Unreal/Unity Level Creator

Secret Mode

Sheffield

On-site

GBP 42,000 - 64,000

Full time

11 days ago

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Benefits offered by this job

Flexitime
Pension Scheme
Benefits platform with company-funded?

Job summary

Secret Mode is recruiting a Technical Designer in Sheffield to design and implement levels, features and content for our portfolio of games. You will bridge game design and programming, using Unreal and Unity to deliver engaging gameplay and new content for our existing titles.

You will work closely with the Creative Director to plan features, scope tasks within set timelines and refine solutions through content updates, with a hands-on approach and collaboration across design, art and

Qualifications

  • Proven experience as a Technical Designer in the gaming industry.
  • Strong grasp of game design principles and mechanics.
  • Excellent knowledge of game engines and design tools, such as Unreal Engine or Unity.
  • Proficiency in scripting and programming languages such as C++.

Responsibilities

  • Design and implement levels, gameplay systems and mechanics in conjunction with the creative director and programming team.
  • Use scripting and programming to create and maintain game mechanics and systems.
  • Develop and maintain design tools and pipelines to improve efficiency and workflow for the design team.
  • Balance and adjust gameplay elements to create a compelling and enjoyable experience for players.
  • Collaborate with artists and programmers to integrate and iterate on gameplay features.
  • Document and communicate design ideas and principles to the development team.

Skills

Unreal Engine
Unity
C++
Game design

Job description

Secret Mode is recruiting a Technical Designer in Sheffield to design and implement levels, features and content for our portfolio of games. You will bridge game design and programming, using Unreal and Unity to deliver engaging gameplay and new content for our existing titles.

You will work closely with the Creative Director to plan features, scope tasks within set timelines and refine solutions through content updates, with a hands-on approach and collaboration across design, art and

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