Level Designer

Cloud Imperium Games

Manchester

On-site

GBP 40,000 - 70,000

Full time

8 days ago

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Job summary

Cloud Imperium Games in Manchester is seeking a Level Designer to join Star Citizen's design team. You will design and implement gameplay content, craft mission flow, and block spaces for multiplayer experiences.

Collaborate with art/environment teams, work with visual scripting, and your level design skills to create immersive environments. You will contribute to design discussions, adapt to feedback, and help push quality in a fast-paced, creative studio.

Qualifications

  • Design and implement gameplay content that pushes the boundaries and quality for Star Citizen.
  • Implementation of mission flow and logic in our proprietary engine and visual scripting software.
  • Assist in the creation of realistic environments by working with the Art Environment team and blocking out spaces for gameplay.
  • Contribute to design discussions and assist in solving design challenges that strive for quality above all.

Responsibilities

  • Design and implement gameplay content that pushes the boundaries and quality for Star Citizen.
  • Implementation of mission flow and logic in our proprietary engine and visual scripting software.
  • Assist in the creation of incredibly realistic and breath-taking environments by working closely with the Art Environment team and blocking out spaces for gameplay.
  • Contribute to design discussions and assist in solving various design challenges that strive for quality above all else.
  • Implementation of feedback from Design leads and balancing content based on playtesting.

Skills

Unreal Engine expertise
Visual scripting
Team collaboration
Problem-solving
Deadline management
Communication
Spatial design
Gameplay balance
Open world design
Multiplayer design

Tools

Unreal Engine 4/5
CryEngine
Unity

Job description

As a Level Designer on Star Citizen, you will be working as part of a larger Design team to help create cutting edge gameplay and level content within a meticulously crafted, multiplayer online space sim. With a diverse selection of locations and themes throughout, join the FPS team and help us create something truly special.

Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box, encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the community as a whole.


For more information about life at Cloud Imperium Games, check this out - https://youtu.be/cXjp7SRBpIA

What does a Level Designer at CIG do?
  • Design and implement gameplay content that pushes the boundaries and quality for Star Citizen.
  • Implementation of mission flow and logic in our proprietary engine and visual scripting software.
  • Assist in the creation of incredibly realistic and breath-taking environments by working closely with the Art Environment team and blocking out spaces for gameplay.
  • Contribute to design discussions and assist in solving various design challenges that strive for quality above all else.
  • Implementation of feedback from Design leads and balancing content based on playtesting.
What do we expect from a Level Designer?
  • Demonstratable knowledge of modern game engines (such as Unreal Engine 4/5, CryEngine or Unity) with examples of personal/professional work or group projects showcasing visual scripting and layouts.
  • Able to easily work with others in a friendly and positive environment, communicating vision between departments and the ability to give/receive feedback willingly.
  • Highly pro-active with good organisation and problem-solving skills.
  • Excellent understanding of Game and Level Design philosophies, including spatial design.
  • Experience developing levels with a multiplayer focus in an open world or MMO environment.
  • Ability to work to deadlines, at times unsupervised whilst delivering consistently high-quality standards.
  • A passion to make incredible games.
Diversity Statement

CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it's our differences that make it special.

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