Hybrid 2D Spine Animator for iGaming

West Pier Studio

England

Hybrid

GBP 28,000 - 45,000

Part time

14 days+
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Job summary

West Pier Studio in the United Kingdom is seeking a 2D Spine Animator to deliver polished gameplay animations for slots, casino and casual games. You will work closely with artists, producers, developers and stakeholders to translate concepts into fluid, engaging animations across gameplay features, UI motion and player interactions.

You will shape animation standards, explore new techniques to improve quality and efficiency, and apply AI-assisted workflows where suitable while maintaining high

Qualifications

  • Commercial experience creating 2D animations for games, iGaming or related field.
  • Strong Spine 2D portfolio showing rigging, skinning and export workflows.
  • Understanding of animation timing, player feedback and game feel.
  • Experience collaborating with artists, designers and developers.
  • Willingness to learn and apply AI-assisted workflows.

Responsibilities

  • Create high-quality 2D animations using Spine 2D for gameplay features and UI.
  • Rig, animate, optimise, and export production-ready assets for web games.
  • Develop gameplay sequences, UI transitions, and player feedback loops.
  • Collaborate with cross-functional teams to ensure quality and feasibility.
  • Refine animations based on direction and gameplay requirements.
  • Utilise AI-assisted tools to support ideation and production efficiency.
  • Maintain organised animation libraries and production-ready Spine assets.
  • Support efficient animation workflows and documentation across projects.

Skills

Spine 2D
Rigging
Keyframe Animation
UI Animation
Game Animation
AI-assisted Workflows
Collaborations

Tools

After Effects
AI tools (prototyping)

Job description

West Pier Studio in the United Kingdom is seeking a 2D Spine Animator to deliver polished gameplay animations for slots, casino and casual games. You will work closely with artists, producers, developers and stakeholders to translate concepts into fluid, engaging animations across gameplay features, UI motion and player interactions.

You will shape animation standards, explore new techniques to improve quality and efficiency, and apply AI-assisted workflows where suitable while maintaining high

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