2D Spine Animator (Hybrid, UK)

West Pier Studio Ltd

Brighton

On-site

GBP 35,000 - 55,000

Part time

14 days+

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Job summary

West Pier Studio Ltd. in the UK is seeking a creative 2D Spine Animator for a hybrid, fixed-term / freelance role.

You will create polished gameplay animations, UI motion, and player interactions across slots, casino, instant win, and casual games, collaborating with artists, designers, and developers. You will translate briefs into fluid animations, help shape animation standards, and explore AI-assisted workflows to boost creative quality and production efficiency while meeting production

Qualifications

  • Commercial experience creating 2D animations for games or related creative industry.
  • Strong Spine 2D portfolio/showreel demonstrating high-quality animation.
  • Experience using Spine 2D including rigging, skinning, keyframe animation, export workflows.
  • Strong understanding of animation principles, timing, motion, and player feedback.
  • Experience collaborating with artists, designers, developers, producers, and external partners.
  • Comfortable using, or keen to learn, AI-assisted creative tools to support production.
  • Strong communication, organisational, and problem-solving skills.
  • UK-based and able to attend the office on agreed hybrid working days.

Responsibilities

  • Create high-quality 2D animations using Spine 2D for gameplay features, symbols, UI, and player interactions.
  • Rig, animate, optimise, and export production-ready animation assets for web-based games.
  • Develop gameplay animations, feature sequences, UI transitions, and player feedback that enhance game feel and engagement.
  • Collaborate with artists, designers, developers, producers, and stakeholders to ensure quality and feasibility.
  • Review and refine animations based on direction, feedback, and gameplay requirements.
  • Use AI-assisted tools to support ideation, production, and efficiency.
  • Maintain organised animation libraries and production-ready Spine assets.

Skills

2D Spine animation
Animation principles
Team collaboration
AI-assisted tools usage
Communication & problem-solving
UK-based hybrid work

Tools

Spine 2D
After Effects

Job description

Depending on experience to be discussed at interview

2D Spine Animator (Hybrid, UK) at West Pier Studio

Location: Hybrid, UK only

Engagement: Fixed Term / Freelance

Important: This is a hybrid role. Some days in the studio may be required so applicants must be UK-based and able to attend the office on agreed days.

About the role

We are looking for a creative and technically minded 2D Spine Animator to help bring our games to life through engaging, high-quality animation.

Working closely with artists, producers, developers, and stakeholders, you will create polished gameplay animations, UI motion, feature sequences, and player interactions across slots, casino, instant win, and casual games.

You will be responsible for translating game concepts and creative briefs into fluid, engaging animations that enhance gameplay, reinforce player feedback, and support the overall visual experience.

You’ll also have the opportunity to help shape animation standards and explore new techniques that improve both creative quality and production efficiency.

We use AI-assisted workflows where appropriate and are looking for someone who is comfortable using, or keen to learn, AI tools to support ideation, animation production, iteration, and workflow efficiency while maintaining high creative standards.

Your Responsibilities

  • Create high-quality 2D animations using Spine 2D for gameplay features, symbols, UI, and player interactions.
  • Rig, animate, optimise, and export production-ready animation assets for web-based games.
  • Develop gameplay animations, feature sequences, UI transitions, and player feedback that enhance game feel and player engagement.
  • Work closely with artists, designers, developers, producers, and stakeholders to ensure animation quality, technical feasibility, and visual consistency throughout development.
  • Review and refine animations based on creative direction, technical feedback, and gameplay requirements.
  • Use AI-assisted tools and workflows to support concept exploration, animation production, and creative efficiency.
  • Support efficient animation workflows, documentation, file organisation, and production standards across multiple projects.
  • Maintain organised animation libraries and production-ready Spine assets.

Required Skills & Experience

  • Commercial experience creating 2D animations for games, iGaming, digital entertainment, or a related creative industry.
  • Strong portfolio or showreel demonstrating high-quality Spine 2D animation.
  • Experience using Spine 2D, including rigging, skinning, keyframe animation, and export workflows.
  • Strong understanding of animation principles, timing, motion, and player feedback.
  • Experience collaborating with artists, designers, developers, producers, and external creative partners.
  • Comfortable using, or keen to learn, AI-assisted creative tools to support animation production and workflow optimisation.
  • Strong communication, organisational, and problem-solving skills.
  • UK-based and able to attend the office on agreed hybrid working days.

Desirable / Nice to have

  • Experience with After Effects or other motion graphics tools.
  • Experience within slots, casino, instant win, or casual games.
  • Understanding of optimisation for real-time game performance.

To Apply

Please send your CV and portfolio/showreel showcasing your Spine 2D animation work, gameplay animations, UI motion, or other relevant game animation experience.

Please include your location and availability.

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