Technical Director, Console Games — Technical Lead & Architect

Ocellus Services - Art & Production

Lyon

Sur place

EUR 90 000 - 150 000

Plein temps

Il y a 9 jours
Générateur de candidature

Une candidature sur mesure pour ce poste — un CV et une lettre de motivation personnalisés qui correspondent à l’offre.

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Résumé du poste

Ocellus Services - Art & Production is seeking an experienced Technical Director to lead the studio's technical direction across multiple productions, shaping architecture, technology choices, and engineering organization at scale.

You will collaborate with Creative Directors and Producers, drive cross‑platform development for console titles, stay hands-on to tackle the most challenging engineering problems, mentor leads, and recruit top programmers to sustain long‑term technical excellence.

Qualifications

  • Significant experience as a Technical Director, Lead Programmer, or equivalent senior technical role in the video game industry.
  • Proven experience leading, mentoring, and developing teams of experienced programmers.
  • Multiple shipped console titles, ideally with involvement throughout the full production lifecycle.
  • Excellent C++ skills and strong understanding of modern game engine architecture.
  • Deep expertise across core areas of console development such as performance, memory management, multithreading, rendering, gameplay systems, tools, or pipelines.
  • Ability to design and challenge complex technical architectures while maintaining a pragmatic, production-focused approach.
  • Strong experience with profiling, optimization, and debugging complex issues on console hardware.
  • Ability to make high-impact technical decisions in a multi-project environment with competing priorities.
  • Strong leadership, communication, recruitment, and team development skills.
  • Ability to collaborate across engineering, creative, and production teams, and communicate technical challenges to studio leadership.
  • Experience with Unreal Engine and console certification pipelines is highly valued.

Responsabilités

  • Lead, structure, and grow programming teams across multiple productions.
  • Define the studio's technical vision and drive its implementation across projects.
  • Oversee game architecture and own key technical decisions.
  • Ensure the quality, performance, stability, and maintainability of our productions.
  • Identify and anticipate technical risks and establish mitigation strategies.
  • Work closely with creative and production teams to align ambition with constraints.
  • Mentor Technical Leads and support the growth of programmers.
  • Define and improve the studio's engineering standards and processes.
  • Lead recruitment for the programming team, from needs to interviews.
  • Participate in architecture and code reviews for critical systems.
  • Support productions through critical development phases, including final optimization and console certification.
  • Identify technologies and pipelines shared across projects.

Connaissances

Leadership
C++
Unreal Engine
Cross-platform
Mentoring
Recruitment

Outils

Unreal Engine

Description du poste

Ocellus Services - Art & Production is seeking an experienced Technical Director to lead the studio's technical direction across multiple productions, shaping architecture, technology choices, and engineering organization at scale.

You will collaborate with Creative Directors and Producers, drive cross‑platform development for console titles, stay hands-on to tackle the most challenging engineering problems, mentor leads, and recruit top programmers to sustain long‑term technical excellence.

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