TECHNICAL DIRECTOR

Ocellus d.o.o

Lyon

Hybride

EUR 90 000 - 130 000

Plein temps

Il y a 3 jours
Soyez parmi les premiers à postuler
Générateur de candidature

Transformez ce poste en entretien — un CV et une lettre de motivation conçus selon ce que cet employeur recherche.

Passez les filtres ATS

Avantages offerts par ce poste

Flexible hours
Lunch coupon card
Ocellus House full access
Team events
You do you

Résumé du poste

Ocellus Services is seeking an experienced Technical Director to lead the technical direction of our studio and multiple productions in Lyon. You will oversee architecture, engineering strategy, and hands‑on development, guiding senior programmers across console and PC platforms.

Collaborate with Creative Directors, Producers, and Technical Leads to define vision, manage risks, and ensure high quality, scalable systems.

Qualifications

  • Significant experience as Technical Director or senior lead in video games.
  • Led teams of programmers across multiple console titles.
  • Experience with cross‑platform PC/console development.
  • Strong C++ skills and understanding of modern game engine architecture.
  • Experience with profiling, optimization, and debugging on console hardware.

Responsabilités

  • Lead, structure, and grow programming teams across multiple productions.
  • Define the studio’s technical vision and drive its implementation across projects.
  • Oversee game architecture and own key technical decisions.
  • Ensure quality, performance, stability, and maintainability of productions.
  • Identify and mitigate technical risks and establish strategies.
  • Collaborate with creative and production teams to align ambitions with constraints.
  • Mentor Technical Leads and support growth of programmers.
  • Define and improve engineering standards and processes.
  • Lead recruitment for the programming team and conduct interviews.
  • Participate in architecture and code reviews for critical systems.
  • Support productions through critical phases including console certification.

Connaissances

C++
Unreal Engine
Leadership
Cross-team collaboration
Profiling & debugging

Outils

Engine tooling

Description du poste

Ocellus Services is a leader in stylized Game Art and Game Development services. We work for top industry developers and publishers, like Supercell, Epic games or Disney, but also on our own IPs and games with Ocellus Games. We can be deployed on the full art pipeline from pre-production to production, on all types of project sizes, genres and platforms.

Ocellus Games is the game development studio of the Ocellus group. Our award-winning art services (Ocellus Services) allow our game development teams to remain small, fully independent, and focus on creating quality games. Our game development teams will have access to the same artistic production quality that empowers our partners Supercell, Epic, or Square Enix, to name just a few.

JOB DESCRIPTION

We are looking for an experienced Technical Director to lead the technical direction of our studio and its multiple productions.

You will lead programming teams working across several console titles in parallel, each with a strong creative identity and its own unique technical challenges.

Working closely with Creative Directors, Producers, and Technical Leads, you will define the technical vision and strategy for our productions. You will be responsible for the quality of our architectures, technology choices, and engineering organization, while remaining close enough to development to step in on the most complex technical challenges when needed.

This role requires the ability to operate across technical vision, leadership, production, and hands-on engineering expertise.

TASKS AND RESPONSIBILITIES
  • Lead, structure, and grow programming teams across multiple productions
  • Define the studio’s technical vision and drive its implementation across projects
  • Oversee game architecture and own key technical decisions
  • Ensure the quality, performance, stability, and maintainability of our productions
  • Identify and anticipate technical risks and establish strategies to mitigate them
  • Work closely with creative and production teams to align ambition, technical constraints, schedules, and resources
  • Mentor Technical Leads and support the growth and development of programmers
  • Define and continuously improve the studio’s engineering standards, development practices, and technical processes
  • Lead recruitment for the programming team, from defining hiring needs to candidate selection and technical interviews
  • Participate in architecture reviews and code reviews for critical systems
  • Support productions through critical development phases, including final optimization and console certification
  • Identify technologies, tools, and pipelines that can be shared effectively across projects
REQUIREMENTS
  • Significant experience as a Technical Director, highly experienced Lead Programmer, or equivalent senior technical role in the video game industry, working on cross-platform PC and console productions
  • Proven experience leading, mentoring, and developing teams of experienced programmers
  • Multiple shipped console titles, ideally with involvement throughout the full production lifecycle
  • Excellent C++ skills and a strong understanding of modern game engine architecture
  • Deep expertise across several core areas of console development, such as performance, memory management, multithreading, rendering, gameplay systems, tools, or pipelines
  • Ability to design and challenge complex technical architectures while maintaining a pragmatic, production-focused approach
  • Strong experience with profiling, optimization, and debugging complex issues on console hardware
  • Ability to make high-impact technical decisions in a multi-project environment with competing priorities and constraints
  • Strong leadership, communication, recruitment, and team development skills
  • Ability to collaborate effectively across engineering, creative, and production teams, and clearly communicate technical challenges and trade-offs to studio leadership
  • Experience with Unreal Engine and console certification pipelines is highly valued

Above all, we are looking for an exceptional technical leader who can shape a long-term technology vision while remaining deeply connected to the day-to-day realities of developing and shipping games.

This position is on-site

We believe that we are better and stronger when we are working close to each other, particularly when it is about taking quick and agile decisions together. For this reason, we need our Technical Team on site, in Lyon (France).

CULTURE
  • La creme de la creme - We are obsessed with excellence and seek to embody it, we never compromise on quality
  • Small and bold - We believe in human size, agile and truly independent teams
  • Anyone can cook - We value ideas over hierarchy. Great ideas can come from anywhere so we care about each other opinions
  • Through learning we grow - We have a constant and endless appetite for learning
PERKS
  • Flexible hours - Employees are given the trust, freedom, and flexibility to manage their personal and professional lives.
  • Lunch coupon card - We are in France, this one is a must
  • Ocellus House full access - Play rooms, Cinema room, events, masterclasses and receptions!
  • Team events - Team buildings and parties!
  • You do you - Team members decide how they wish to perform their tasks and have the possibility to openly share their ideas, develop new processes, and test concepts.
Obtenez votre examen gratuit et confidentiel de votre CV.
ou faites glisser et déposez votre fichier ici.
Similar jobs

Postes similaires à comparer

Technical Director, Console Games — Technical Lead & Architect
Technical Director, Console Games — Technical Lead & Architect

Ocellus Services - Art & Production • Lyon

Sur place
EUR 90 000 - 150 000
Technical Director - On-Site in Lyon, Flexible Hours
Technical Director - On-Site in Lyon, Flexible Hours

Ocellus d.o.o • Lyon

Hybride
EUR 90 000 - 130 000
Flexible hours
Lunch coupon card
Ocellus House full access
+2
Game Director | Old Skull Games (OSG)
Game Director | Old Skull Games (OSG)

Festybay • Villeurbanne

Hybride
EUR 60 000 - 90 000
Supplementary pension
Health insurance
On-site sports
+2
Technical Director - New Games
Technical Director - New Games

Voodoo • Paris

Sur place
EUR 90 000 - 150 000
Competitive salary
Premium healthcare (SideCare)
Swile Lunch voucher
+3
Studio Art Director
Studio Art Director

Old Skull Games • Villeurbanne

Hybride
EUR 90 000 - 120 000
Tickets restaurants
Mutuelle
Forfait mobilité durable
+5
Directeur Technique – Leader Dév Jeux Console/PC
Directeur Technique – Leader Dév Jeux Console/PC

Ocellus Studio • Lyon

Sur place
EUR 90 000 - 140 000
Studio Art Director
Studio Art Director

Old Skull Games • Lyon

Hybride
EUR 55 000 - 75 000
Tickets restaurants
Mutuelle
Forfait mobilité durable
+4
Technical Director
Technical Director

Ocellus Services - Art & Production • Lyon

Sur place
EUR 90 000 - 150 000
Technical Director - New Games
Technical Director - New Games

Voodoo • Paris

Sur place
EUR 90 000 - 130 000
Best-in-class compensation
Relocation support
Country-specific benefits
Gameplay Programmer job at Old Skull Games, France
Gameplay Programmer job at Old Skull Games, France

Festybay • Villeurbanne

Hybride
EUR 70 000 - 90 000
Flexible working hours
Fully paid studio leave for family emergencies
Unlimited access to fitness facilities
+1