Remote Senior Technical Artist — Houdini Procedural Art

Jobgether

France

Remote

EUR 60,000 - 85,000

Full time

3 days ago
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Benefits offered by this job

Remote-friendly
International collaboration
Competitive compensation
Flexible contracts
Annual team retreats

Job summary

Jobgether is seeking a Senior Technical Artist focused on Houdini-based procedural game art for a remote role in France. You will design tools, HDAs, and workflows to empower artists across environment art, assets, and world-building.)

You will collaborate with engineers and artists to deliver production-ready pipelines, optimize assets, and push the boundaries of real-time rendering using Houdini, VEX, and Python.

Qualifications

  • Five+ years in technical art or procedural game art.
  • Portfolio showing production-ready Houdini systems.
  • Strong node-based workflows and geometry processing.

Responsibilities

  • Design and develop procedural tools and HDAs for environment art and assets.
  • Integrate Houdini outputs into real-time pipelines (Unity/Unreal).
  • Build scalable procedural systems enabling artist iteration and consistency.

Skills

Houdini
Procedural art
VEX
Python scripting
HDAs
Real-time engines
English fluency

Education

5+ years in technical art / procedural game art

Tools

Houdini
HDAs
Unity3D
Unreal Engine

Job description

Jobgether is seeking a Senior Technical Artist focused on Houdini-based procedural game art for a remote role in France. You will design tools, HDAs, and workflows to empower artists across environment art, assets, and world-building.)

You will collaborate with engineers and artists to deliver production-ready pipelines, optimize assets, and push the boundaries of real-time rendering using Houdini, VEX, and Python.

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