Senior Voxel Artist - Remote Stylized World Builder

Jobgether

France

Remote

EUR 45,000 - 65,000

Full time

2 days ago
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Benefits offered by this job

Fully remote work
Competitive compensation
Flexible contract options
Creative ownership
Artistic freedom
International collaboration
Long-term opportunities
Supportive team culture

Job summary

Jobgether, on behalf of a partner company, is seeking a Senior Voxel Artist based in France. You will shape stylized game worlds by transforming geometry into expressive assets, collaborating with directors and multidisciplinary teams to deliver production-ready content.

You’ll own voxel styling across characters, creatures, props, and environments while exploring new approaches to extend voxel aesthetics in a remote-first setting with international partners.

Qualifications

  • 5+ years of professional game art, voxel art, or related discipline.
  • Outstanding voxel art portfolio demonstrating high-quality visuals.
  • Excellent understanding of silhouettes, proportions, color theory, and composition.
  • Proficiency in voxel tools such as MagicaVoxel or Blockbench.
  • Ability to create assets and cohesive collections with a consistent style.
  • Experience creating assets for real-time game engines.
  • Fluency in English for collaboration and feedback.

Responsibilities

  • Create high-quality voxel characters, creatures, environments, props, and stylized assets.
  • Develop distinctive visual styles with strong silhouettes and color palettes.
  • Translate concepts into production-ready voxel assets.
  • Maintain consistent voxel art principles across assets and worlds.
  • Collaborate with art directors, concept artists, and technical artists.
  • Optimize assets for real-time game development.

Skills

Voxel art proficiency
5+ years game art
Strong silhouette & color theory
Creative direction collaboration
English communication

Tools

MagicaVoxel
Blockbench
Unity3D
Unreal Engine
Shaders & materials workflows

Job description

Jobgether, on behalf of a partner company, is seeking a Senior Voxel Artist based in France. You will shape stylized game worlds by transforming geometry into expressive assets, collaborating with directors and multidisciplinary teams to deliver production-ready content.

You’ll own voxel styling across characters, creatures, props, and environments while exploring new approaches to extend voxel aesthetics in a remote-first setting with international partners.

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