Senior Stylized 3D Character Artist - Remote (Unity)

Jobgether

France

Remote

EUR 60,000 - 80,000

Full time

3 days ago
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Benefits offered by this job

Fully remote
Competitive compensation
Flexible contract options
Long-term collaboration
Professional growth

Job summary

Jobgether partners with a studio seeking a Senior 3D Character Artist (Stylized Games) to work remotely from France. Transform 2D concepts into production-ready stylized characters for real-time engines, concentrating on silhouettes, textures, and animation-friendly topology in Unity3D.

You will collaborate with concept artists, animators, rigging and technical artists across the pipeline to deliver characters that look exceptional and perform reliably in-game, with long-term remote

Qualifications

  • 5+ years of professional experience as a 3D Character Artist in game development.
  • Experience contributing to commercially released games.
  • Exceptional portfolio showcasing high-quality stylized 3D characters and distinctive visual design.
  • Excellent understanding of anatomy, stylized proportions, and character appeal.
  • Strong skills in 3D modeling, sculpting, UV mapping, texturing, and material creation.
  • Fluency in English.

Responsibilities

  • Create high-quality stylized 3D characters with distinctive silhouettes and personalities.
  • Model, sculpt, UV map, texture, and refine characters through the production pipeline.
  • Translate 2D concepts into compelling 3D assets while preserving artistic intent.
  • Develop stylized materials, textures, and surface details for cohesive style.
  • Prepare optimized, game-ready character assets for real-time engines (Unity3D).
  • Collaborate with rigging and animation teams for proper topology and deformation.
  • Integrate character assets into the game engine and review visual quality.

Skills

Stylized design
Character artistry
Real-time assets
English fluency

Tools

Maya
Blender
ZBrush
Substance Painter
Unity3D

Job description

Jobgether partners with a studio seeking a Senior 3D Character Artist (Stylized Games) to work remotely from France. Transform 2D concepts into production-ready stylized characters for real-time engines, concentrating on silhouettes, textures, and animation-friendly topology in Unity3D.

You will collaborate with concept artists, animators, rigging and technical artists across the pipeline to deliver characters that look exceptional and perform reliably in-game, with long-term remote

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