Photoreal Texture Artist - VFX from On-Set Data

WorkinGames

Paris

Hybride

EUR 45 000 - 65 000

Plein temps

14 jours+

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Résumé du poste

One of us is seeking a skilled Texture Artist to create photoreal textures and models for high-end VFX projects. You will work from on-set data and concept artwork within the Assets department, reporting to the Head of Assets.

You will hand off textures to meet the creative and technical brief, and build assets spanning characters, creatures, environments, and props. Collaboration with Rigging and Look Development is essential.

Qualifications

  • Experience creating photoreal textures and models from on-set data and concept artwork.
  • Strong understanding of topology, UVs and texture maps.
  • Ability to match onset material (Photogrammetry / LiDAR).

Responsabilités

  • Hand off textures that reach the required creative and technical brief.
  • Create Assets that can include character, creature, environment, set builds, hard surface vehicles and props.

Connaissances

Texture creation
Topology & UVs
Look development
Photogrammetry / LiDAR
Team collaboration

Outils

Maya
ZBrush
Houdini
Blender
Substance Painter/Designer
Mari

Description du poste

One of us is seeking a skilled Texture Artist to create photoreal textures and models for high-end VFX projects. You will work from on-set data and concept artwork within the Assets department, reporting to the Head of Assets.

You will hand off textures to meet the creative and technical brief, and build assets spanning characters, creatures, environments, and props. Collaboration with Rigging and Look Development is essential.

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